🎮 Gameanac The Almanac for Games

← All games

⚔️

Total War: Warhammer III

86
Implementation score · 22 features

Does it fit the genre?

How many of the essential and desired features of its genres this game covers.

As Grand Strategy
Essential
5/16
Desired
5/23
As Real-Time Tactics (RTT)
Essential
3/17
Desired
4/25
As Rundenstrategie (TBS)
Essential
4/23
Desired
5/27

Feature map — implementation vs. genre average

Grey ring = genre average (necessity × desirability). Coloured dot (with arrow) = how this game implements it: green better, red worse than the average, ★ = best implementation.

Desirability ↑ Stats & Attributes (Grand Strategy) — not in this game Stats & Attributes Audio & Music (Grand Strategy) — not in this game Audio & Music Upgrade Gear (Grand Strategy) — not in this game Upgrade Gear Crafting (Grand Strategy) — not in this game Crafting Diplomacy (Grand Strategy) — Implementation 81 · Ø 82 Diplomacy Dynasty & Lineage (Grand Strategy) — not in this game Dynasty & Lineage Difficulty Settings (Grand Strategy) — Implementation 82 · Ø 84 Difficulty Settings Player Choices (Grand Strategy) — not in this game Player Choices Achievements (Grand Strategy) — not in this game Achievements Exploration (Grand Strategy) — not in this game Exploration Progression System (Grand Strategy) — not in this game Progression System Unlockable Abilities (Grand Strategy) — not in this game Unlockable Abilities Unlockable Content (Grand Strategy) — not in this game Unlockable Content Secret Areas (Grand Strategy) — not in this game Secret Areas Graphics Options (Grand Strategy) — not in this game Graphics Options Vendors & Shops (Grand Strategy) — not in this game Vendors & Shops Interactive Environment (Grand Strategy) — not in this game Interactive Environment Inventory (Grand Strategy) — not in this game Inventory Equip Items (Grand Strategy) — not in this game Equip Items Collect Items (Grand Strategy) — not in this game Collect Items Map / Navigation (Grand Strategy) — not in this game Map / Navigation Multiple Game Modes (Grand Strategy) — not in this game Multiple Game Modes Side Quests (Grand Strategy) — not in this game Side Quests NPCs (Grand Strategy) — not in this game NPCs Optional Challenges (Grand Strategy) — not in this game Optional Challenges Pause Menu (Grand Strategy) — not in this game Pause Menu Quest Log (Grand Strategy) — not in this game Quest Log Resource Management (Grand Strategy) — Implementation 79 · Ø 83 Resource Management Collectibles (Grand Strategy) — not in this game Collectibles Collection & Compendium (Grand Strategy) — not in this game Collection & Compendium Save & Load (Grand Strategy) — Implementation 83 · Ø 85 Save & Load Espionage (Grand Strategy) — not in this game Espionage Statistics (Grand Strategy) — not in this game Statistics Status Effects (Grand Strategy) — not in this game Status Effects Custom Controls (Grand Strategy) — not in this game Custom Controls Tutorial (Grand Strategy) — not in this game Tutorial Upgrade System (Grand Strategy) — not in this game Upgrade System Currencies & Resources (Grand Strategy) — Implementation 89 · Ø 84 Currencies & Resources Stats & Attributes (Real-Time Tactics (RTT)) — not in this game Stats & Attributes Audio & Music (Real-Time Tactics (RTT)) — not in this game Audio & Music Upgrade Gear (Real-Time Tactics (RTT)) — not in this game Upgrade Gear Checkpoints (Real-Time Tactics (RTT)) — not in this game Checkpoints Crafting (Real-Time Tactics (RTT)) — not in this game Crafting Difficulty Settings (Real-Time Tactics (RTT)) — Implementation 82 · Ø 84 Difficulty Settings Player Choices (Real-Time Tactics (RTT)) — not in this game Player Choices Achievements (Real-Time Tactics (RTT)) — not in this game Achievements Exploration (Real-Time Tactics (RTT)) — not in this game Exploration Ability Cooldowns (Real-Time Tactics (RTT)) — not in this game Ability Cooldowns Flanking & Positioning (Real-Time Tactics (RTT)) — Implementation 80 · Ø 86 Flanking & Positioning Progression System (Real-Time Tactics (RTT)) — not in this game Progression System Unlockable Abilities (Real-Time Tactics (RTT)) — not in this game Unlockable Abilities Unlockable Content (Real-Time Tactics (RTT)) — not in this game Unlockable Content Secret Areas (Real-Time Tactics (RTT)) — not in this game Secret Areas Graphics Options (Real-Time Tactics (RTT)) — not in this game Graphics Options Vendors & Shops (Real-Time Tactics (RTT)) — not in this game Vendors & Shops Interactive Environment (Real-Time Tactics (RTT)) — not in this game Interactive Environment Inventory (Real-Time Tactics (RTT)) — not in this game Inventory Equip Items (Real-Time Tactics (RTT)) — not in this game Equip Items Collect Items (Real-Time Tactics (RTT)) — not in this game Collect Items Map / Navigation (Real-Time Tactics (RTT)) — not in this game Map / Navigation Multiple Game Modes (Real-Time Tactics (RTT)) — not in this game Multiple Game Modes Side Quests (Real-Time Tactics (RTT)) — not in this game Side Quests NPCs (Real-Time Tactics (RTT)) — not in this game NPCs Optional Challenges (Real-Time Tactics (RTT)) — not in this game Optional Challenges Pause Menu (Real-Time Tactics (RTT)) — not in this game Pause Menu Quest Log (Real-Time Tactics (RTT)) — not in this game Quest Log Resource Management (Real-Time Tactics (RTT)) — Implementation 79 · Ø 83 Resource Management Collectibles (Real-Time Tactics (RTT)) — not in this game Collectibles Collection & Compendium (Real-Time Tactics (RTT)) — not in this game Collection & Compendium Save & Load (Real-Time Tactics (RTT)) — Implementation 83 · Ø 85 Save & Load Statistics (Real-Time Tactics (RTT)) — not in this game Statistics Status Effects (Real-Time Tactics (RTT)) — not in this game Status Effects Custom Controls (Real-Time Tactics (RTT)) — not in this game Custom Controls Tactical Pause (Real-Time Tactics (RTT)) — not in this game Tactical Pause Tutorial (Real-Time Tactics (RTT)) — not in this game Tutorial Upgrade System (Real-Time Tactics (RTT)) — not in this game Upgrade System Currencies & Resources (Real-Time Tactics (RTT)) — Implementation 89 · Ø 84 Currencies & Resources Stats & Attributes (Turn-Based Strategy (TBS)) — not in this game Stats & Attributes Audio & Music (Turn-Based Strategy (TBS)) — not in this game Audio & Music Upgrade Gear (Turn-Based Strategy (TBS)) — not in this game Upgrade Gear Crafting (Turn-Based Strategy (TBS)) — not in this game Crafting Difficulty Settings (Turn-Based Strategy (TBS)) — Implementation 82 · Ø 84 Difficulty Settings Player Choices (Turn-Based Strategy (TBS)) — not in this game Player Choices Achievements (Turn-Based Strategy (TBS)) — not in this game Achievements Exploration (Turn-Based Strategy (TBS)) — not in this game Exploration Progression System (Turn-Based Strategy (TBS)) — not in this game Progression System Unlockable Abilities (Turn-Based Strategy (TBS)) — not in this game Unlockable Abilities Unlockable Content (Turn-Based Strategy (TBS)) — not in this game Unlockable Content Secret Areas (Turn-Based Strategy (TBS)) — not in this game Secret Areas Graphics Options (Turn-Based Strategy (TBS)) — not in this game Graphics Options Vendors & Shops (Turn-Based Strategy (TBS)) — not in this game Vendors & Shops Initiative Order (Turn-Based Strategy (TBS)) — not in this game Initiative Order Interactive Environment (Turn-Based Strategy (TBS)) — not in this game Interactive Environment Inventory (Turn-Based Strategy (TBS)) — not in this game Inventory Equip Items (Turn-Based Strategy (TBS)) — not in this game Equip Items Collect Items (Turn-Based Strategy (TBS)) — not in this game Collect Items Map / Navigation (Turn-Based Strategy (TBS)) — not in this game Map / Navigation Multiple Game Modes (Turn-Based Strategy (TBS)) — not in this game Multiple Game Modes Side Quests (Turn-Based Strategy (TBS)) — not in this game Side Quests NPCs (Turn-Based Strategy (TBS)) — not in this game NPCs Optional Challenges (Turn-Based Strategy (TBS)) — not in this game Optional Challenges Pause Menu (Turn-Based Strategy (TBS)) — not in this game Pause Menu Quest Log (Turn-Based Strategy (TBS)) — not in this game Quest Log Grid & Hex Board (Turn-Based Strategy (TBS)) — not in this game Grid & Hex Board Resource Management (Turn-Based Strategy (TBS)) — Implementation 79 · Ø 83 Resource Management Turn-Based (Turn-Based Strategy (TBS)) — Implementation 87 · Ø 87 Turn-Based Collectibles (Turn-Based Strategy (TBS)) — not in this game Collectibles Collection & Compendium (Turn-Based Strategy (TBS)) — not in this game Collection & Compendium Save & Load (Turn-Based Strategy (TBS)) — Implementation 83 · Ø 85 Save & Load Statistics (Turn-Based Strategy (TBS)) — not in this game Statistics Status Effects (Turn-Based Strategy (TBS)) — not in this game Status Effects Custom Controls (Turn-Based Strategy (TBS)) — not in this game Custom Controls Hit Chance (Turn-Based Strategy (TBS)) — not in this game Hit Chance Tutorial (Turn-Based Strategy (TBS)) — not in this game Tutorial Upgrade System (Turn-Based Strategy (TBS)) — not in this game Upgrade System Currencies & Resources (Turn-Based Strategy (TBS)) — Implementation 89 · Ø 84 Currencies & Resources
Necessity →
Genres Categories

This game's features

⭐ = best implementation of this feature. Name → to the feature, "Implementation" → how this game does it.

Ansicht & Kamera (1)

Top-Down View

Implementation 91 · 1 ratings
Implementation
Steuerung & Eingabe (2)

Real-Time Commands

Implementation 82 · 1 ratings
Implementation

Turn-Based

via Rundenstrategie (TBS) · Implementation 87 · 1 ratings
Implementation
Kampf & Fähigkeiten (4)

Unit Micromanagement

Implementation 89 · 1 ratings
Implementation

Flanking & Positioning

via Real-Time Tactics (RTT) · Implementation 80 · 1 ratings
Implementation

Formations

Implementation 88 · 1 ratings
Implementation

⭐ Hero Units

Implementation 91 · 1 ratings
Implementation
Progression & Charakter (3)

Factions

Implementation 87 · 1 ratings
Implementation

⭐ Unit Recruitment

Implementation 90 · 1 ratings
Implementation

Tech Tree

Implementation 91 · 1 ratings
Implementation
Wirtschaft & Handel (2)
Crafting & Bauen (1)

Mod Support

Implementation 89 · 1 ratings
Implementation
Welt & Erkundung (2)

Territory Control

Implementation 89 · 1 ratings
Implementation

Map Reveal

Implementation 89 · 1 ratings
Implementation
Story & Narrativ (1)

Story Campaign

Implementation 81 · 1 ratings
Implementation
Multiplayer & Sozial (1)

Online Multiplayer

Implementation 83 · 1 ratings
Implementation
Endgame & Herausforderung (1)

⭐ Victory Conditions

Implementation 91 · 1 ratings
Implementation
Barrierefreiheit & Komfort (2)
Simulation & Management (2)

Diplomacy

via Grand Strategy · Implementation 81 · 1 ratings
Implementation

Unit Production

Implementation 90 · 1 ratings
Implementation