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Sid Meier's Civilization VI

88
Implementation score · 24 features

Does it fit the genre?

How many of the essential and desired features of its genres this game covers.

As 4X-Strategie
Essential
4/16
Desired
8/28
As Rundenstrategie (TBS)
Essential
6/23
Desired
8/27

Feature map — implementation vs. genre average

Grey ring = genre average (necessity × desirability). Coloured dot (with arrow) = how this game implements it: green better, red worse than the average, ★ = best implementation.

Desirability ↑ Stats & Attributes (4X Strategy) — not in this game Stats & Attributes Audio & Music (4X Strategy) — not in this game Audio & Music Upgrade Gear (4X Strategy) — not in this game Upgrade Gear Crafting (4X Strategy) — not in this game Crafting Difficulty Settings (4X Strategy) — Implementation 89 · Ø 84 Difficulty Settings Player Choices (4X Strategy) — not in this game Player Choices Achievements (4X Strategy) — Implementation 94 · Ø 85 Achievements Exploration (4X Strategy) — not in this game Exploration Progression System (4X Strategy) — not in this game Progression System Unlockable Abilities (4X Strategy) — not in this game Unlockable Abilities Unlockable Content (4X Strategy) — not in this game Unlockable Content Secret Areas (4X Strategy) — not in this game Secret Areas Graphics Options (4X Strategy) — not in this game Graphics Options Vendors & Shops (4X Strategy) — not in this game Vendors & Shops Interactive Environment (4X Strategy) — not in this game Interactive Environment Inventory (4X Strategy) — not in this game Inventory Equip Items (4X Strategy) — not in this game Equip Items Collect Items (4X Strategy) — not in this game Collect Items Map / Navigation (4X Strategy) — not in this game Map / Navigation Multiple Game Modes (4X Strategy) — Implementation 94 · Ø 83 Multiple Game Modes Side Quests (4X Strategy) — not in this game Side Quests NPCs (4X Strategy) — not in this game NPCs Optional Challenges (4X Strategy) — not in this game Optional Challenges Pause Menu (4X Strategy) — not in this game Pause Menu Quest Log (4X Strategy) — not in this game Quest Log Resource Management (4X Strategy) — Implementation 90 · Ø 83 Resource Management Collectibles (4X Strategy) — not in this game Collectibles Collection & Compendium (4X Strategy) — not in this game Collection & Compendium Victory Conditions (4X Strategy) — Implementation 84 · Ø 83 Victory Conditions Save & Load (4X Strategy) — Implementation 88 · Ø 85 Save & Load Statistics (4X Strategy) — not in this game Statistics Status Effects (4X Strategy) — not in this game Status Effects Custom Controls (4X Strategy) — not in this game Custom Controls Tutorial (4X Strategy) — not in this game Tutorial Upgrade System (4X Strategy) — not in this game Upgrade System Currencies & Resources (4X Strategy) — Implementation 85 · Ø 84 Currencies & Resources Map Reveal (4X Strategy) — Implementation 91 · Ø 86 Map Reveal Stats & Attributes (Turn-Based Strategy (TBS)) — not in this game Stats & Attributes Audio & Music (Turn-Based Strategy (TBS)) — not in this game Audio & Music Upgrade Gear (Turn-Based Strategy (TBS)) — not in this game Upgrade Gear Crafting (Turn-Based Strategy (TBS)) — not in this game Crafting Difficulty Settings (Turn-Based Strategy (TBS)) — Implementation 89 · Ø 84 Difficulty Settings Player Choices (Turn-Based Strategy (TBS)) — not in this game Player Choices Achievements (Turn-Based Strategy (TBS)) — Implementation 94 · Ø 85 Achievements Exploration (Turn-Based Strategy (TBS)) — not in this game Exploration Progression System (Turn-Based Strategy (TBS)) — not in this game Progression System Unlockable Abilities (Turn-Based Strategy (TBS)) — not in this game Unlockable Abilities Unlockable Content (Turn-Based Strategy (TBS)) — not in this game Unlockable Content Secret Areas (Turn-Based Strategy (TBS)) — not in this game Secret Areas Graphics Options (Turn-Based Strategy (TBS)) — not in this game Graphics Options Vendors & Shops (Turn-Based Strategy (TBS)) — not in this game Vendors & Shops Initiative Order (Turn-Based Strategy (TBS)) — not in this game Initiative Order Interactive Environment (Turn-Based Strategy (TBS)) — not in this game Interactive Environment Inventory (Turn-Based Strategy (TBS)) — not in this game Inventory Equip Items (Turn-Based Strategy (TBS)) — not in this game Equip Items Collect Items (Turn-Based Strategy (TBS)) — not in this game Collect Items Map / Navigation (Turn-Based Strategy (TBS)) — not in this game Map / Navigation Multiple Game Modes (Turn-Based Strategy (TBS)) — Implementation 94 · Ø 83 Multiple Game Modes Side Quests (Turn-Based Strategy (TBS)) — not in this game Side Quests NPCs (Turn-Based Strategy (TBS)) — not in this game NPCs Optional Challenges (Turn-Based Strategy (TBS)) — not in this game Optional Challenges Pause Menu (Turn-Based Strategy (TBS)) — not in this game Pause Menu Quest Log (Turn-Based Strategy (TBS)) — not in this game Quest Log Grid & Hex Board (Turn-Based Strategy (TBS)) — Implementation 93 · Ø 82 ★ Grid & Hex Board Resource Management (Turn-Based Strategy (TBS)) — Implementation 90 · Ø 83 Resource Management Turn-Based (Turn-Based Strategy (TBS)) — Implementation 88 · Ø 87 Turn-Based Collectibles (Turn-Based Strategy (TBS)) — not in this game Collectibles Collection & Compendium (Turn-Based Strategy (TBS)) — not in this game Collection & Compendium Save & Load (Turn-Based Strategy (TBS)) — Implementation 88 · Ø 85 Save & Load Statistics (Turn-Based Strategy (TBS)) — not in this game Statistics Status Effects (Turn-Based Strategy (TBS)) — not in this game Status Effects Custom Controls (Turn-Based Strategy (TBS)) — not in this game Custom Controls Hit Chance (Turn-Based Strategy (TBS)) — not in this game Hit Chance Tutorial (Turn-Based Strategy (TBS)) — not in this game Tutorial Upgrade System (Turn-Based Strategy (TBS)) — not in this game Upgrade System Currencies & Resources (Turn-Based Strategy (TBS)) — Implementation 85 · Ø 84 Currencies & Resources
Necessity →
Genres Categories

This game's features

⭐ = best implementation of this feature. Name → to the feature, "Implementation" → how this game does it.

Ansicht & Kamera (1)

Top-Down View

Implementation 88 · 1 ratings
Implementation
Steuerung & Eingabe (1)

Turn-Based

via Rundenstrategie (TBS) · Implementation 88 · 1 ratings
Implementation
Kampf & Fähigkeiten (2)

Unit Micromanagement

Implementation 85 · 1 ratings
Implementation

Turn-Based Combat

Implementation 83 · 1 ratings
Implementation
Progression & Charakter (2)

Factions

Implementation 83 · 1 ratings
Implementation

Tech Tree

Implementation 92 · 1 ratings
Implementation
Wirtschaft & Handel (2)
Welt & Erkundung (5)

Fog of War

Implementation 82 · 1 ratings
Implementation

⭐ Territory Control

Implementation 91 · 1 ratings
Implementation

⭐ Grid & Hex Board

via Rundenstrategie (TBS) · Implementation 93 · 1 ratings
Implementation

Map Reveal

via 4X-Strategie · Implementation 91 · 1 ratings
Implementation

Random Events

Implementation 84 · 1 ratings
Implementation
Multiplayer & Sozial (1)

Online Multiplayer

Implementation 90 · 1 ratings
Implementation
Endgame & Herausforderung (1)

Victory Conditions

via 4X-Strategie · Implementation 84 · 1 ratings
Implementation
Barrierefreiheit & Komfort (2)

Save & Load

via 4X-Strategie Rundenstrategie (TBS) · Implementation 88 · 1 ratings
Implementation
Simulation & Management (5)

Population Happiness

Implementation 82 · 1 ratings
Implementation

Diplomacy

Implementation 82 · 1 ratings
Implementation

Unit Production

Implementation 93 · 1 ratings
Implementation

⭐ Espionage

Implementation 91 · 1 ratings
Implementation

⭐ Zoning

Implementation 90 · 1 ratings
Implementation
Meta, Erfolge & Sammeln (2)

Achievements

via 4X-Strategie Rundenstrategie (TBS) · Implementation 94 · 1 ratings
Implementation