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Yakuza: Like a Dragon

JRPG Open-World-RPG
85
Implementation score · 26 features

Does it fit the genre?

How many of the essential and desired features of its genres this game covers.

As JRPG
Essential
4/4
Desired
8/12
As Open-World-RPG
Essential
8/10
Desired
13/24

Feature map — implementation vs. genre average

Grey ring = genre average (necessity × desirability). Coloured dot (with arrow) = how this game implements it: green better, red worse than the average, ★ = best implementation.

Desirability ↑ Stats & Attributes (JRPG) — Implementation 87 · Ø 85 Stats & Attributes Audio & Music (JRPG) — not in this game Audio & Music Upgrade Gear (JRPG) — not in this game Upgrade Gear Checkpoints (JRPG) — not in this game Checkpoints Crafting (JRPG) — Implementation 81 · Ø 84 Crafting Difficulty Settings (JRPG) — not in this game Difficulty Settings Player Choices (JRPG) — not in this game Player Choices Achievements (JRPG) — not in this game Achievements Exploration (JRPG) — Implementation 91 · Ø 86 Exploration Progression System (JRPG) — not in this game Progression System Unlockable Abilities (JRPG) — not in this game Unlockable Abilities Unlockable Content (JRPG) — not in this game Unlockable Content Secret Areas (JRPG) — not in this game Secret Areas Graphics Options (JRPG) — not in this game Graphics Options Vendors & Shops (JRPG) — Implementation 81 · Ø 84 Vendors & Shops Interactive Environment (JRPG) — not in this game Interactive Environment Inventory (JRPG) — Implementation 81 · Ø 84 Inventory Equip Items (JRPG) — not in this game Equip Items Collect Items (JRPG) — not in this game Collect Items Map / Navigation (JRPG) — not in this game Map / Navigation Multiple Game Modes (JRPG) — Implementation 90 · Ø 83 Multiple Game Modes Side Quests (JRPG) — Implementation 86 · Ø 88 Side Quests NPCs (JRPG) — Implementation 82 · Ø 88 NPCs Optional Challenges (JRPG) — not in this game Optional Challenges Pause Menu (JRPG) — not in this game Pause Menu Quest Log (JRPG) — not in this game Quest Log Resource Management (JRPG) — not in this game Resource Management Collectibles (JRPG) — not in this game Collectibles Collection & Compendium (JRPG) — not in this game Collection & Compendium Save & Load (JRPG) — Implementation 81 · Ø 85 Save & Load Statistics (JRPG) — not in this game Statistics Status Effects (JRPG) — Implementation 80 · Ø 85 Status Effects Custom Controls (JRPG) — not in this game Custom Controls Tutorial (JRPG) — not in this game Tutorial Upgrade System (JRPG) — not in this game Upgrade System Currencies & Resources (JRPG) — Implementation 84 · Ø 84 Currencies & Resources Aim Down Sights (Open-World-RPG) — not in this game Aim Down Sights Worker Units (Open-World-RPG) — not in this game Worker Units Stats & Attributes (Open-World-RPG) — Implementation 87 · Ø 85 Stats & Attributes Auction House (Open-World-RPG) — not in this game Auction House Stamina (Open-World-RPG) — not in this game Stamina Upgrade Gear (Open-World-RPG) — not in this game Upgrade Gear Equipment Slots (Open-World-RPG) — not in this game Equipment Slots Dodge Roll (Open-World-RPG) — not in this game Dodge Roll Base Building (Open-World-RPG) — not in this game Base Building Needs (Hunger, Hygiene) (Open-World-RPG) — not in this game Needs (Hunger, Hygiene) Companion System (Open-World-RPG) — Implementation 81 · Ø 85 Companion System Relationships & Romance (Open-World-RPG) — not in this game Relationships & Romance Multi-Phase Bosses (Open-World-RPG) — not in this game Multi-Phase Bosses Boss Fights (Open-World-RPG) — Implementation 86 · Ø 87 Boss Fights Character Builds (Open-World-RPG) — not in this game Character Builds Character Creator (Open-World-RPG) — not in this game Character Creator Character Classes (Open-World-RPG) — Implementation 88 · Ø 85 Character Classes Character Level (Open-World-RPG) — Implementation 81 · Ø 85 Character Level Crafting (Open-World-RPG) — Implementation 81 · Ø 84 Crafting Daily & Weekly Quests (Open-World-RPG) — not in this game Daily & Weekly Quests Cover System (Open-World-RPG) — not in this game Cover System Dialogue Trees (Open-World-RPG) — not in this game Dialogue Trees Real-Time with Pause (Open-World-RPG) — not in this game Real-Time with Pause First-Person View (Open-World-RPG) — not in this game First-Person View Endgame Dungeons (Open-World-RPG) — not in this game Endgame Dungeons Player Choices (Open-World-RPG) — not in this game Player Choices Exploration (Open-World-RPG) — Implementation 91 · Ø 86 Exploration Ability Cooldowns (Open-World-RPG) — not in this game Ability Cooldowns Ability Hotbar (Open-World-RPG) — not in this game Ability Hotbar Vehicles & Mounts (Open-World-RPG) — not in this game Vehicles & Mounts Fast Travel (Open-World-RPG) — not in this game Fast Travel Photo Mode (Open-World-RPG) — not in this game Photo Mode Factions (Open-World-RPG) — not in this game Factions Free-to-Play & Subscriptions (Open-World-RPG) — not in this game Free-to-Play & Subscriptions Gacha Pulls (Open-World-RPG) — not in this game Gacha Pulls Secret Areas (Open-World-RPG) — not in this game Secret Areas Guilds & Clans (Open-World-RPG) — not in this game Guilds & Clans Gliding (Open-World-RPG) — not in this game Gliding Hacking (Open-World-RPG) — not in this game Hacking Durability (Open-World-RPG) — not in this game Durability Vendors & Shops (Open-World-RPG) — Implementation 81 · Ø 84 Vendors & Shops Housing & Furnishing (Open-World-RPG) — not in this game Housing & Furnishing High Difficulty (Open-World-RPG) — not in this game High Difficulty Interactive Environment (Open-World-RPG) — not in this game Interactive Environment Inventory (Open-World-RPG) — Implementation 81 · Ø 84 Inventory Map / Navigation (Open-World-RPG) — not in this game Map / Navigation Class Roles (Open-World-RPG) — not in this game Class Roles Climbing & Parkour (Open-World-RPG) — not in this game Climbing & Parkour Cooking (Open-World-RPG) — not in this game Cooking Combo System (Open-World-RPG) — not in this game Combo System Co-op (Open-World-RPG) — not in this game Co-op Farming (Open-World-RPG) — not in this game Farming Lock-On Camera (Open-World-RPG) — not in this game Lock-On Camera Loot System (Open-World-RPG) — not in this game Loot System Lore & Worldbuilding (Open-World-RPG) — Implementation 88 · Ø 88 Lore & Worldbuilding Magic & Mana (Open-World-RPG) — not in this game Magic & Mana Multiple Endings (Open-World-RPG) — not in this game Multiple Endings Multiple Game Modes (Open-World-RPG) — Implementation 90 · Ø 83 Multiple Game Modes Mod Support (Open-World-RPG) — not in this game Mod Support Morality & Alignment (Open-World-RPG) — not in this game Morality & Alignment Reloading (Open-World-RPG) — not in this game Reloading Melee Combat (Open-World-RPG) — Implementation 85 · Ø 84 Melee Combat Side Quests (Open-World-RPG) — Implementation 86 · Ø 88 Side Quests New Game Plus (Open-World-RPG) — not in this game New Game Plus NPCs (Open-World-RPG) — Implementation 82 · Ø 88 NPCs Online Multiplayer (Open-World-RPG) — not in this game Online Multiplayer Open World (Open-World-RPG) — Implementation 86 · Ø 83 Open World Parry & Block (Open-World-RPG) — not in this game Parry & Block PvP Arena (Open-World-RPG) — not in this game PvP Arena Quests (Open-World-RPG) — Implementation 84 · Ø 87 Quests Rest & Sleep (Open-World-RPG) — not in this game Rest & Sleep Puzzles (Open-World-RPG) — not in this game Puzzles Ray Tracing / Upscaling (Open-World-RPG) — not in this game Ray Tracing / Upscaling Resource Gathering (Open-World-RPG) — not in this game Resource Gathering Recoil (Open-World-RPG) — not in this game Recoil Reputation & Factions (Open-World-RPG) — not in this game Reputation & Factions Turn-Based (Open-World-RPG) — Implementation 90 · Ø 87 Turn-Based Turn-Based Combat (Open-World-RPG) — Implementation 89 · Ø 87 Turn-Based Combat Firearms (Open-World-RPG) — not in this game Firearms Loot Rarity (Open-World-RPG) — not in this game Loot Rarity Skill Tree (Open-World-RPG) — not in this game Skill Tree Cosmetics & Skins (Open-World-RPG) — not in this game Cosmetics & Skins Save & Load (Open-World-RPG) — Implementation 81 · Ø 85 Save & Load Detective Vision (Open-World-RPG) — not in this game Detective Vision Special-Move Inputs (Open-World-RPG) — not in this game Special-Move Inputs Status Effects (Open-World-RPG) — Implementation 80 · Ø 85 Status Effects Stealth (Open-World-RPG) — not in this game Stealth Stealth Takedowns (Open-World-RPG) — not in this game Stealth Takedowns Story Campaign (Open-World-RPG) — Implementation 86 · Ø 87 Story Campaign Day-Night Hazards (Open-World-RPG) — not in this game Day-Night Hazards Day Cycle & Clock (Open-World-RPG) — not in this game Day Cycle & Clock Temperature System (Open-World-RPG) — not in this game Temperature System Third-Person View (Open-World-RPG) — Implementation 82 · Ø 85 Third-Person View Elemental Types & Weaknesses (Open-World-RPG) — not in this game Elemental Types & Weaknesses Ultimate Ability (Open-World-RPG) — not in this game Ultimate Ability Consumables & Healing (Open-World-RPG) — Implementation 89 · Ø 86 Consumables & Healing Weapon Types (Open-World-RPG) — Implementation 86 · Ø 87 Weapon Types Weapon Switching (Open-World-RPG) — not in this game Weapon Switching Currencies & Resources (Open-World-RPG) — Implementation 84 · Ø 84 Currencies & Resources Map Reveal (Open-World-RPG) — not in this game Map Reveal Space Travel (Open-World-RPG) — not in this game Space Travel Economy (Open-World-RPG) — Implementation 82 · Ø 82 Economy
Necessity →
Genres Categories

This game's features

⭐ = best implementation of this feature. Name → to the feature, "Implementation" → how this game does it.

Ansicht & Kamera (1)

Third-Person View

via Open-World-RPG · Implementation 82 · 1 ratings
Implementation
Steuerung & Eingabe (1)

Turn-Based

via Open-World-RPG · Implementation 90 · 1 ratings
Implementation
Kampf & Fähigkeiten (5)

Boss Fights

via Open-World-RPG · Implementation 86 · 1 ratings
Implementation

Melee Combat

via Open-World-RPG · Implementation 85 · 1 ratings
Implementation

Turn-Based Combat

via Open-World-RPG · Implementation 89 · 1 ratings
Implementation

Status Effects

via JRPG Open-World-RPG · Implementation 80 · 1 ratings
Implementation

Weapon Types

via Open-World-RPG · Implementation 86 · 1 ratings
Implementation
Items & Loot (2)

Inventory

via JRPG Open-World-RPG · Implementation 81 · 1 ratings
Implementation

Consumables & Healing

via Open-World-RPG · Implementation 89 · 1 ratings
Implementation
Progression & Charakter (3)

Stats & Attributes

via JRPG Open-World-RPG · Implementation 87 · 1 ratings
Implementation

Character Classes

via Open-World-RPG · Implementation 88 · 1 ratings
Implementation

Character Level

via Open-World-RPG · Implementation 81 · 1 ratings
Implementation
Wirtschaft & Handel (3)

Vendors & Shops

via JRPG Open-World-RPG · Implementation 81 · 1 ratings
Implementation

Currencies & Resources

via JRPG Open-World-RPG · Implementation 84 · 1 ratings
Implementation

Economy

via Open-World-RPG · Implementation 82 · 1 ratings
Implementation
Crafting & Bauen (1)

Crafting

via JRPG Open-World-RPG · Implementation 81 · 1 ratings
Implementation
Welt & Erkundung (6)

Companion System

via Open-World-RPG · Implementation 81 · 1 ratings
Implementation

Exploration

via JRPG Open-World-RPG · Implementation 91 · 1 ratings
Implementation

Side Quests

via JRPG Open-World-RPG · Implementation 86 · 1 ratings
Implementation

NPCs

via JRPG Open-World-RPG · Implementation 82 · 1 ratings
Implementation

Open World

via Open-World-RPG · Implementation 86 · 1 ratings
Implementation

Quests

via Open-World-RPG · Implementation 84 · 1 ratings
Implementation
Story & Narrativ (2)

Lore & Worldbuilding

via Open-World-RPG · Implementation 88 · 1 ratings
Implementation

Story Campaign

via Open-World-RPG · Implementation 86 · 1 ratings
Implementation
Barrierefreiheit & Komfort (1)

Save & Load

via JRPG Open-World-RPG · Implementation 81 · 1 ratings
Implementation
Meta, Erfolge & Sammeln (1)

Multiple Game Modes

via JRPG Open-World-RPG · Implementation 90 · 1 ratings
Implementation