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Vampire Survivors

86
Implementation score · 19 features

Does it fit the genre?

How many of the essential and desired features of its genres this game covers.

As Roguelite
Essential
4/7
Desired
5/10
As Survivorslike / Bullet Heaven
Essential
0/0
Desired
4/4

Feature map — implementation vs. genre average

Grey ring = genre average (necessity × desirability). Coloured dot (with arrow) = how this game implements it: green better, red worse than the average, ★ = best implementation.

Desirability ↑ Stats & Attributes (Roguelite) — not in this game Stats & Attributes Upgrade Gear (Roguelite) — not in this game Upgrade Gear Crafting (Roguelite) — not in this game Crafting Difficulty Settings (Roguelite) — not in this game Difficulty Settings Achievements (Roguelite) — Implementation 84 · Ø 85 Achievements Progression System (Roguelite) — not in this game Progression System Unlockable Content (Roguelite) — Implementation 80 · Ø 83 Unlockable Content Vendors & Shops (Roguelite) — not in this game Vendors & Shops Interactive Environment (Roguelite) — not in this game Interactive Environment Inventory (Roguelite) — not in this game Inventory Equip Items (Roguelite) — not in this game Equip Items Collect Items (Roguelite) — not in this game Collect Items Map / Navigation (Roguelite) — not in this game Map / Navigation Side Quests (Roguelite) — not in this game Side Quests Quest Log (Roguelite) — not in this game Quest Log Risk & Reward (Roguelite) — not in this game Risk & Reward Roguelike Runs (Roguelite) — Implementation 83 · Ø 83 Roguelike Runs Collectibles (Roguelite) — Implementation 86 · Ø 86 Collectibles Boons & Blessings (Roguelite) — not in this game Boons & Blessings Save & Load (Roguelite) — not in this game Save & Load Statistics (Roguelite) — not in this game Statistics Tutorial (Roguelite) — not in this game Tutorial Upgrade System (Roguelite) — Implementation 89 · Ø 86 Upgrade System Currencies & Resources (Roguelite) — Implementation 90 · Ø 84 Currencies & Resources Reward Choice (Survivorslike / Bullet Heaven) — Implementation 88 · Ø 88 Reward Choice Boss Fights (Survivorslike / Bullet Heaven) — Implementation 91 · Ø 87 Boss Fights Bullet Hell (Survivorslike / Bullet Heaven) — Implementation 91 · Ø 83 ★ Bullet Hell Character Classes (Survivorslike / Bullet Heaven) — Implementation 88 · Ø 85 Character Classes Difficulty Settings (Survivorslike / Bullet Heaven) — not in this game Difficulty Settings Endless Mode (Survivorslike / Bullet Heaven) — Implementation 91 · Ø 85 ★ Endless Mode Achievements (Survivorslike / Bullet Heaven) — Implementation 84 · Ø 85 Achievements Unlockable Abilities (Survivorslike / Bullet Heaven) — Implementation 91 · Ø 85 ★ Unlockable Abilities Unlockable Content (Survivorslike / Bullet Heaven) — Implementation 80 · Ø 83 Unlockable Content Secret Areas (Survivorslike / Bullet Heaven) — Implementation 85 · Ø 86 Secret Areas High Movement Speed (Survivorslike / Bullet Heaven) — Implementation 83 · Ø 88 High Movement Speed Meta-Progression (Survivorslike / Bullet Heaven) — Implementation 86 · Ø 83 Meta-Progression Permadeath (Survivorslike / Bullet Heaven) — Implementation 84 · Ø 85 Permadeath Power-Ups (Survivorslike / Bullet Heaven) — Implementation 89 · Ø 85 ★ Power-Ups Procedural Generation (Survivorslike / Bullet Heaven) — not in this game Procedural Generation Resource Gathering (Survivorslike / Bullet Heaven) — not in this game Resource Gathering Roguelike Runs (Survivorslike / Bullet Heaven) — Implementation 83 · Ø 83 Roguelike Runs Collectibles (Survivorslike / Bullet Heaven) — Implementation 86 · Ø 86 Collectibles Status Effects (Survivorslike / Bullet Heaven) — Implementation 81 · Ø 85 Status Effects Top-Down View (Survivorslike / Bullet Heaven) — Implementation 80 · Ø 83 Top-Down View Upgrade System (Survivorslike / Bullet Heaven) — Implementation 89 · Ø 86 Upgrade System Currencies & Resources (Survivorslike / Bullet Heaven) — Implementation 90 · Ø 84 Currencies & Resources
Necessity →
Genres Categories

This game's features

⭐ = best implementation of this feature. Name → to the feature, "Implementation" → how this game does it.

Ansicht & Kamera (1)

Top-Down View

via Survivorslike / Bullet Heaven · Implementation 80 · 1 ratings
Implementation
Kampf & Fähigkeiten (4)

Boss Fights

via Survivorslike / Bullet Heaven · Implementation 91 · 1 ratings
Implementation

⭐ Bullet Hell

via Survivorslike / Bullet Heaven · Implementation 91 · 1 ratings
Implementation

⭐ Unlockable Abilities

via Survivorslike / Bullet Heaven · Implementation 91 · 1 ratings
Implementation

Status Effects

via Survivorslike / Bullet Heaven · Implementation 81 · 1 ratings
Implementation
Bewegung & Traversal (1)

High Movement Speed

via Survivorslike / Bullet Heaven · Implementation 83 · 1 ratings
Implementation
Items & Loot (1)

⭐ Power-Ups

via Survivorslike / Bullet Heaven · Implementation 89 · 1 ratings
Implementation
Progression & Charakter (4)

Reward Choice

via Survivorslike / Bullet Heaven · Implementation 88 · 1 ratings
Implementation

Character Classes

via Survivorslike / Bullet Heaven · Implementation 88 · 1 ratings
Implementation

Meta-Progression

via Survivorslike / Bullet Heaven · Implementation 86 · 1 ratings
Implementation
Wirtschaft & Handel (1)
Welt & Erkundung (1)

Secret Areas

via Survivorslike / Bullet Heaven · Implementation 85 · 1 ratings
Implementation
Endgame & Herausforderung (3)

⭐ Endless Mode

via Survivorslike / Bullet Heaven · Implementation 91 · 1 ratings
Implementation

Permadeath

via Survivorslike / Bullet Heaven · Implementation 84 · 1 ratings
Implementation
Meta, Erfolge & Sammeln (3)

Achievements

via Roguelite Survivorslike / Bullet Heaven · Implementation 84 · 1 ratings
Implementation

Collectibles

via Roguelite Survivorslike / Bullet Heaven · Implementation 86 · 1 ratings
Implementation