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Team Fortress 2

85
Implementation score · 22 features

Does it fit the genre?

How many of the essential and desired features of its genres this game covers.

As Arena Shooter
Essential
0/1
Desired
1/3
As Ego-Shooter (FPS)
Essential
4/7
Desired
7/12
As Hero Shooter
Essential
3/14
Desired
2/21

Feature map — implementation vs. genre average

Grey ring = genre average (necessity × desirability). Coloured dot (with arrow) = how this game implements it: green better, red worse than the average, ★ = best implementation.

Desirability ↑ Stats & Attributes (Arena Shooter) — not in this game Stats & Attributes Audio & Music (Arena Shooter) — not in this game Audio & Music Upgrade Gear (Arena Shooter) — not in this game Upgrade Gear Checkpoints (Arena Shooter) — not in this game Checkpoints Crafting (Arena Shooter) — not in this game Crafting Difficulty Settings (Arena Shooter) — not in this game Difficulty Settings Player Choices (Arena Shooter) — not in this game Player Choices Achievements (Arena Shooter) — Implementation 82 · Ø 85 Achievements Exploration (Arena Shooter) — not in this game Exploration Progression System (Arena Shooter) — not in this game Progression System Unlockable Abilities (Arena Shooter) — not in this game Unlockable Abilities Unlockable Content (Arena Shooter) — not in this game Unlockable Content Secret Areas (Arena Shooter) — not in this game Secret Areas Graphics Options (Arena Shooter) — not in this game Graphics Options Vendors & Shops (Arena Shooter) — Implementation 83 · Ø 84 Vendors & Shops High Movement Speed (Arena Shooter) — not in this game High Movement Speed Interactive Environment (Arena Shooter) — not in this game Interactive Environment Inventory (Arena Shooter) — not in this game Inventory Equip Items (Arena Shooter) — not in this game Equip Items Collect Items (Arena Shooter) — not in this game Collect Items Map / Navigation (Arena Shooter) — not in this game Map / Navigation Multiple Game Modes (Arena Shooter) — Implementation 79 · Ø 83 Multiple Game Modes Side Quests (Arena Shooter) — not in this game Side Quests NPCs (Arena Shooter) — not in this game NPCs Optional Challenges (Arena Shooter) — not in this game Optional Challenges Pause Menu (Arena Shooter) — not in this game Pause Menu Power-Ups (Arena Shooter) — not in this game Power-Ups Quest Log (Arena Shooter) — not in this game Quest Log Resource Management (Arena Shooter) — not in this game Resource Management Collectibles (Arena Shooter) — not in this game Collectibles Collection & Compendium (Arena Shooter) — not in this game Collection & Compendium Save & Load (Arena Shooter) — not in this game Save & Load Statistics (Arena Shooter) — not in this game Statistics Status Effects (Arena Shooter) — not in this game Status Effects Custom Controls (Arena Shooter) — not in this game Custom Controls Tutorial (Arena Shooter) — not in this game Tutorial Upgrade System (Arena Shooter) — not in this game Upgrade System Currencies & Resources (Arena Shooter) — not in this game Currencies & Resources Aim Down Sights (First-Person Shooter (FPS)) — not in this game Aim Down Sights Stats & Attributes (First-Person Shooter (FPS)) — not in this game Stats & Attributes Upgrade Gear (First-Person Shooter (FPS)) — not in this game Upgrade Gear Cover System (First-Person Shooter (FPS)) — not in this game Cover System Crouch (First-Person Shooter (FPS)) — not in this game Crouch First-Person View (First-Person Shooter (FPS)) — Implementation 80 · Ø 83 First-Person View Difficulty Settings (First-Person Shooter (FPS)) — not in this game Difficulty Settings Crosshair (First-Person Shooter (FPS)) — Implementation 89 · Ø 85 Crosshair Unlockable Content (First-Person Shooter (FPS)) — not in this game Unlockable Content Health Regeneration (First-Person Shooter (FPS)) — not in this game Health Regeneration Grenades & Throwables (First-Person Shooter (FPS)) — not in this game Grenades & Throwables Inventory (First-Person Shooter (FPS)) — not in this game Inventory Equip Items (First-Person Shooter (FPS)) — not in this game Equip Items Collect Items (First-Person Shooter (FPS)) — not in this game Collect Items Headshots & Weak Points (First-Person Shooter (FPS)) — Implementation 85 · Ø 87 Headshots & Weak Points Loadouts (First-Person Shooter (FPS)) — Implementation 86 · Ø 81 Loadouts Ammo (First-Person Shooter (FPS)) — not in this game Ammo Reloading (First-Person Shooter (FPS)) — Implementation 90 · Ø 84 Reloading Melee Combat (First-Person Shooter (FPS)) — not in this game Melee Combat Side Quests (First-Person Shooter (FPS)) — not in this game Side Quests Respawn (First-Person Shooter (FPS)) — Implementation 85 · Ø 85 Respawn Recoil (First-Person Shooter (FPS)) — not in this game Recoil Firearms (First-Person Shooter (FPS)) — Implementation 81 · Ø 84 Firearms Save & Load (First-Person Shooter (FPS)) — not in this game Save & Load Sprinting (First-Person Shooter (FPS)) — not in this game Sprinting Stealth Takedowns (First-Person Shooter (FPS)) — not in this game Stealth Takedowns Team Objectives (First-Person Shooter (FPS)) — Implementation 90 · Ø 81 Team Objectives Hit Feedback (First-Person Shooter (FPS)) — not in this game Hit Feedback Tutorial (First-Person Shooter (FPS)) — not in this game Tutorial Weapon Wheel (First-Person Shooter (FPS)) — not in this game Weapon Wheel Weapon Types (First-Person Shooter (FPS)) — Implementation 82 · Ø 87 Weapon Types Weapon Switching (First-Person Shooter (FPS)) — Implementation 90 · Ø 85 Weapon Switching Currencies & Resources (First-Person Shooter (FPS)) — not in this game Currencies & Resources Stats & Attributes (Hero Shooter) — not in this game Stats & Attributes Audio & Music (Hero Shooter) — not in this game Audio & Music Upgrade Gear (Hero Shooter) — not in this game Upgrade Gear Checkpoints (Hero Shooter) — not in this game Checkpoints Crafting (Hero Shooter) — not in this game Crafting Difficulty Settings (Hero Shooter) — not in this game Difficulty Settings Player Choices (Hero Shooter) — not in this game Player Choices Achievements (Hero Shooter) — Implementation 82 · Ø 85 Achievements Exploration (Hero Shooter) — not in this game Exploration Progression System (Hero Shooter) — not in this game Progression System Unlockable Abilities (Hero Shooter) — not in this game Unlockable Abilities Unlockable Content (Hero Shooter) — not in this game Unlockable Content Secret Areas (Hero Shooter) — not in this game Secret Areas Graphics Options (Hero Shooter) — not in this game Graphics Options Vendors & Shops (Hero Shooter) — Implementation 83 · Ø 84 Vendors & Shops Interactive Environment (Hero Shooter) — not in this game Interactive Environment Inventory (Hero Shooter) — not in this game Inventory Equip Items (Hero Shooter) — not in this game Equip Items Collect Items (Hero Shooter) — not in this game Collect Items Map / Navigation (Hero Shooter) — not in this game Map / Navigation Class Roles (Hero Shooter) — Implementation 84 · Ø 84 Class Roles Multiple Game Modes (Hero Shooter) — Implementation 79 · Ø 83 Multiple Game Modes Side Quests (Hero Shooter) — not in this game Side Quests NPCs (Hero Shooter) — not in this game NPCs Optional Challenges (Hero Shooter) — not in this game Optional Challenges Pause Menu (Hero Shooter) — not in this game Pause Menu Quest Log (Hero Shooter) — not in this game Quest Log Resource Management (Hero Shooter) — not in this game Resource Management Collectibles (Hero Shooter) — not in this game Collectibles Collection & Compendium (Hero Shooter) — not in this game Collection & Compendium Save & Load (Hero Shooter) — not in this game Save & Load Statistics (Hero Shooter) — not in this game Statistics Status Effects (Hero Shooter) — not in this game Status Effects Custom Controls (Hero Shooter) — not in this game Custom Controls Tutorial (Hero Shooter) — not in this game Tutorial Ultimate Ability (Hero Shooter) — not in this game Ultimate Ability Upgrade System (Hero Shooter) — not in this game Upgrade System Currencies & Resources (Hero Shooter) — not in this game Currencies & Resources
Necessity →
Genres Categories

This game's features

⭐ = best implementation of this feature. Name → to the feature, "Implementation" → how this game does it.

Ansicht & Kamera (1)

First-Person View

via Ego-Shooter (FPS) · Implementation 80 · 1 ratings
Implementation
Oberfläche & HUD (3)

Crosshair

via Ego-Shooter (FPS) · Implementation 89 · 1 ratings
Implementation

Kill Feed

Implementation 84 · 1 ratings
Implementation

Minimap

Implementation 91 · 1 ratings
Implementation
Kampf & Fähigkeiten (6)

Class Roles

via Hero Shooter · Implementation 84 · 1 ratings
Implementation

Headshots & Weak Points

via Ego-Shooter (FPS) · Implementation 85 · 1 ratings
Implementation

Reloading

via Ego-Shooter (FPS) · Implementation 90 · 1 ratings
Implementation

Firearms

via Ego-Shooter (FPS) · Implementation 81 · 1 ratings
Implementation

Weapon Types

via Ego-Shooter (FPS) · Implementation 82 · 1 ratings
Implementation

Weapon Switching

via Ego-Shooter (FPS) · Implementation 90 · 1 ratings
Implementation
Items & Loot (1)

Loadouts

via Ego-Shooter (FPS) · Implementation 86 · 1 ratings
Implementation
Progression & Charakter (1)

Character Classes

Implementation 87 · 1 ratings
Implementation
Wirtschaft & Handel (2)

Free-to-Play & Subscriptions

Implementation 81 · 1 ratings
Implementation

Vendors & Shops

via Arena Shooter Hero Shooter · Implementation 83 · 1 ratings
Implementation
Multiplayer & Sozial (5)

Online Multiplayer

Implementation 79 · 1 ratings
Implementation

Custom Lobbies

Implementation 86 · 1 ratings
Implementation

PvP Arena

Implementation 85 · 1 ratings
Implementation

Respawn

via Ego-Shooter (FPS) · Implementation 85 · 1 ratings
Implementation

Team Objectives

via Ego-Shooter (FPS) · Implementation 90 · 1 ratings
Implementation
Meta, Erfolge & Sammeln (3)

Achievements

via Arena Shooter Hero Shooter · Implementation 82 · 1 ratings
Implementation

Multiple Game Modes

via Arena Shooter Hero Shooter · Implementation 79 · 1 ratings
Implementation

Cosmetics & Skins

Implementation 83 · 1 ratings
Implementation