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SOMA

85
Implementation score · 11 features

Does it fit the genre?

How many of the essential and desired features of its genres this game covers.

As Psychological Horror
Essential
4/17
Desired
5/25
As Survival Horror
Essential
2/4
Desired
4/15
As Walking Simulator
Essential
0/0
Desired
2/3

Feature map — implementation vs. genre average

Grey ring = genre average (necessity × desirability). Coloured dot (with arrow) = how this game implements it: green better, red worse than the average, ★ = best implementation.

Desirability ↑ Stats & Attributes (Psychological Horror) — not in this game Stats & Attributes Audio & Music (Psychological Horror) — not in this game Audio & Music Upgrade Gear (Psychological Horror) — not in this game Upgrade Gear Checkpoints (Psychological Horror) — not in this game Checkpoints Crafting (Psychological Horror) — not in this game Crafting Difficulty Settings (Psychological Horror) — not in this game Difficulty Settings Player Choices (Psychological Horror) — Implementation 80 · Ø 88 Player Choices Achievements (Psychological Horror) — not in this game Achievements Exploration (Psychological Horror) — Implementation 83 · Ø 86 Exploration Progression System (Psychological Horror) — not in this game Progression System Unlockable Abilities (Psychological Horror) — not in this game Unlockable Abilities Unlockable Content (Psychological Horror) — not in this game Unlockable Content Secret Areas (Psychological Horror) — not in this game Secret Areas Graphics Options (Psychological Horror) — not in this game Graphics Options Vendors & Shops (Psychological Horror) — not in this game Vendors & Shops Interactive Environment (Psychological Horror) — Implementation 80 · Ø 85 Interactive Environment Inventory (Psychological Horror) — not in this game Inventory Equip Items (Psychological Horror) — not in this game Equip Items Collect Items (Psychological Horror) — not in this game Collect Items Map / Navigation (Psychological Horror) — not in this game Map / Navigation Multiple Game Modes (Psychological Horror) — not in this game Multiple Game Modes Side Quests (Psychological Horror) — not in this game Side Quests NPCs (Psychological Horror) — Implementation 86 · Ø 88 NPCs Optional Challenges (Psychological Horror) — not in this game Optional Challenges Pause Menu (Psychological Horror) — not in this game Pause Menu Psychological Horror (Psychological Horror) — Implementation 83 · Ø 86 Psychological Horror Quest Log (Psychological Horror) — not in this game Quest Log Resource Management (Psychological Horror) — not in this game Resource Management Collectibles (Psychological Horror) — not in this game Collectibles Collection & Compendium (Psychological Horror) — not in this game Collection & Compendium Save & Load (Psychological Horror) — Implementation 88 · Ø 85 Save & Load Statistics (Psychological Horror) — not in this game Statistics Status Effects (Psychological Horror) — not in this game Status Effects Custom Controls (Psychological Horror) — not in this game Custom Controls Tutorial (Psychological Horror) — not in this game Tutorial Upgrade System (Psychological Horror) — not in this game Upgrade System Currencies & Resources (Psychological Horror) — not in this game Currencies & Resources Stats & Attributes (Survival Horror) — not in this game Stats & Attributes Audio & Music (Survival Horror) — not in this game Audio & Music Upgrade Gear (Survival Horror) — not in this game Upgrade Gear Checkpoints (Survival Horror) — not in this game Checkpoints Crafting (Survival Horror) — not in this game Crafting Difficulty Settings (Survival Horror) — not in this game Difficulty Settings Player Choices (Survival Horror) — Implementation 80 · Ø 88 Player Choices Achievements (Survival Horror) — not in this game Achievements Exploration (Survival Horror) — Implementation 83 · Ø 86 Exploration Progression System (Survival Horror) — not in this game Progression System Unlockable Abilities (Survival Horror) — not in this game Unlockable Abilities Unlockable Content (Survival Horror) — not in this game Unlockable Content Secret Areas (Survival Horror) — not in this game Secret Areas Graphics Options (Survival Horror) — not in this game Graphics Options Vendors & Shops (Survival Horror) — not in this game Vendors & Shops Interactive Environment (Survival Horror) — Implementation 80 · Ø 85 Interactive Environment Inventory (Survival Horror) — not in this game Inventory Equip Items (Survival Horror) — not in this game Equip Items Collect Items (Survival Horror) — not in this game Collect Items Map / Navigation (Survival Horror) — not in this game Map / Navigation Multiple Game Modes (Survival Horror) — not in this game Multiple Game Modes Side Quests (Survival Horror) — not in this game Side Quests NPCs (Survival Horror) — Implementation 86 · Ø 88 NPCs Optional Challenges (Survival Horror) — not in this game Optional Challenges Pause Menu (Survival Horror) — not in this game Pause Menu Quest Log (Survival Horror) — not in this game Quest Log Resource Management (Survival Horror) — not in this game Resource Management Collectibles (Survival Horror) — not in this game Collectibles Collection & Compendium (Survival Horror) — not in this game Collection & Compendium Save & Load (Survival Horror) — Implementation 88 · Ø 85 Save & Load Statistics (Survival Horror) — not in this game Statistics Status Effects (Survival Horror) — not in this game Status Effects Custom Controls (Survival Horror) — not in this game Custom Controls Tutorial (Survival Horror) — not in this game Tutorial Upgrade System (Survival Horror) — not in this game Upgrade System Currencies & Resources (Survival Horror) — not in this game Currencies & Resources Base Building (Walking Simulator) — not in this game Base Building Boss Fights (Walking Simulator) — not in this game Boss Fights Crafting (Walking Simulator) — not in this game Crafting First-Person View (Walking Simulator) — Implementation 89 · Ø 83 First-Person View Difficulty Settings (Walking Simulator) — not in this game Difficulty Settings Player Choices (Walking Simulator) — Implementation 80 · Ø 88 Player Choices Achievements (Walking Simulator) — not in this game Achievements Exploration (Walking Simulator) — Implementation 83 · Ø 86 Exploration Vehicles & Mounts (Walking Simulator) — not in this game Vehicles & Mounts Fast Travel (Walking Simulator) — not in this game Fast Travel Photo Mode (Walking Simulator) — not in this game Photo Mode Secret Areas (Walking Simulator) — not in this game Secret Areas Gliding (Walking Simulator) — not in this game Gliding Interactive Environment (Walking Simulator) — Implementation 80 · Ø 85 Interactive Environment Inventory (Walking Simulator) — not in this game Inventory Map / Navigation (Walking Simulator) — not in this game Map / Navigation Climbing & Parkour (Walking Simulator) — not in this game Climbing & Parkour Lore & Worldbuilding (Walking Simulator) — Implementation 80 · Ø 88 Lore & Worldbuilding Multiple Endings (Walking Simulator) — not in this game Multiple Endings Melee Combat (Walking Simulator) — not in this game Melee Combat NPCs (Walking Simulator) — Implementation 86 · Ø 88 NPCs Online Multiplayer (Walking Simulator) — not in this game Online Multiplayer Open World (Walking Simulator) — not in this game Open World Psychological Horror (Walking Simulator) — Implementation 83 · Ø 86 Psychological Horror Puzzles (Walking Simulator) — Implementation 88 · Ø 88 Puzzles Collectibles (Walking Simulator) — not in this game Collectibles Firearms (Walking Simulator) — not in this game Firearms Save & Load (Walking Simulator) — Implementation 88 · Ø 85 Save & Load Stealth (Walking Simulator) — Implementation 82 · Ø 86 Stealth Story Campaign (Walking Simulator) — Implementation 92 · Ø 87 Story Campaign Day-Night Hazards (Walking Simulator) — not in this game Day-Night Hazards Third-Person View (Walking Simulator) — not in this game Third-Person View Encumbrance (Walking Simulator) — not in this game Encumbrance
Necessity →
Genres Categories

This game's features

⭐ = best implementation of this feature. Name → to the feature, "Implementation" → how this game does it.

Ansicht & Kamera (1)

First-Person View

via Walking Simulator · Implementation 89 · 1 ratings
Implementation
Kampf & Fähigkeiten (1)

Stealth

via Walking Simulator · Implementation 82 · 1 ratings
Implementation
Welt & Erkundung (4)

Puzzles

via Walking Simulator · Implementation 88 · 1 ratings
Implementation
Story & Narrativ (4)

Lore & Worldbuilding

via Walking Simulator · Implementation 80 · 1 ratings
Implementation

Story Campaign

via Walking Simulator · Implementation 92 · 1 ratings
Implementation
Barrierefreiheit & Komfort (1)