🎮 Gameanac The Almanac for Games

← All games

⚔️

Slay the Spire

90
Implementation score · 21 features

Does it fit the genre?

How many of the essential and desired features of its genres this game covers.

As Deckbuilder / Kartenspiel
Essential
5/15
Desired
7/24
As Roguelike
Essential
4/13
Desired
7/14

Feature map — implementation vs. genre average

Grey ring = genre average (necessity × desirability). Coloured dot (with arrow) = how this game implements it: green better, red worse than the average, ★ = best implementation.

Desirability ↑ Stats & Attributes (Deckbuilder / Kartenspiel) — not in this game Stats & Attributes Audio & Music (Deckbuilder / Kartenspiel) — not in this game Audio & Music Upgrade Gear (Deckbuilder / Kartenspiel) — not in this game Upgrade Gear Checkpoints (Deckbuilder / Kartenspiel) — not in this game Checkpoints Crafting (Deckbuilder / Kartenspiel) — not in this game Crafting Difficulty Settings (Deckbuilder / Kartenspiel) — not in this game Difficulty Settings Player Choices (Deckbuilder / Kartenspiel) — Implementation 92 · Ø 88 Player Choices Achievements (Deckbuilder / Kartenspiel) — Implementation 89 · Ø 85 Achievements Exploration (Deckbuilder / Kartenspiel) — not in this game Exploration Progression System (Deckbuilder / Kartenspiel) — not in this game Progression System Unlockable Abilities (Deckbuilder / Kartenspiel) — not in this game Unlockable Abilities Unlockable Content (Deckbuilder / Kartenspiel) — not in this game Unlockable Content Enemy Intent Preview (Deckbuilder / Kartenspiel) — Implementation 84 · Ø 84 ★ Enemy Intent Preview Secret Areas (Deckbuilder / Kartenspiel) — not in this game Secret Areas Graphics Options (Deckbuilder / Kartenspiel) — not in this game Graphics Options Vendors & Shops (Deckbuilder / Kartenspiel) — Implementation 84 · Ø 84 Vendors & Shops Interactive Environment (Deckbuilder / Kartenspiel) — not in this game Interactive Environment Inventory (Deckbuilder / Kartenspiel) — not in this game Inventory Equip Items (Deckbuilder / Kartenspiel) — not in this game Equip Items Collect Items (Deckbuilder / Kartenspiel) — not in this game Collect Items Map / Navigation (Deckbuilder / Kartenspiel) — not in this game Map / Navigation Multiple Game Modes (Deckbuilder / Kartenspiel) — not in this game Multiple Game Modes Side Quests (Deckbuilder / Kartenspiel) — not in this game Side Quests NPCs (Deckbuilder / Kartenspiel) — not in this game NPCs Optional Challenges (Deckbuilder / Kartenspiel) — not in this game Optional Challenges Pause Menu (Deckbuilder / Kartenspiel) — not in this game Pause Menu Quest Log (Deckbuilder / Kartenspiel) — not in this game Quest Log Resource Management (Deckbuilder / Kartenspiel) — not in this game Resource Management Collectibles (Deckbuilder / Kartenspiel) — not in this game Collectibles Collection & Compendium (Deckbuilder / Kartenspiel) — Implementation 95 · Ø 82 ★ Collection & Compendium Save & Load (Deckbuilder / Kartenspiel) — not in this game Save & Load Statistics (Deckbuilder / Kartenspiel) — not in this game Statistics Status Effects (Deckbuilder / Kartenspiel) — Implementation 93 · Ø 85 Status Effects Custom Controls (Deckbuilder / Kartenspiel) — not in this game Custom Controls Tutorial (Deckbuilder / Kartenspiel) — not in this game Tutorial Upgrade System (Deckbuilder / Kartenspiel) — Implementation 93 · Ø 86 Upgrade System Currencies & Resources (Deckbuilder / Kartenspiel) — Implementation 93 · Ø 84 Currencies & Resources Stats & Attributes (Roguelike) — not in this game Stats & Attributes Upgrade Gear (Roguelike) — not in this game Upgrade Gear Reward Choice (Roguelike) — Implementation 93 · Ø 88 ★ Reward Choice Crafting (Roguelike) — not in this game Crafting Difficulty Settings (Roguelike) — not in this game Difficulty Settings Progression System (Roguelike) — not in this game Progression System Unlockable Content (Roguelike) — not in this game Unlockable Content Vendors & Shops (Roguelike) — Implementation 84 · Ø 84 Vendors & Shops High Difficulty (Roguelike) — Implementation 92 · Ø 87 High Difficulty Interactive Environment (Roguelike) — not in this game Interactive Environment Inventory (Roguelike) — not in this game Inventory Equip Items (Roguelike) — not in this game Equip Items Collect Items (Roguelike) — not in this game Collect Items Map / Navigation (Roguelike) — not in this game Map / Navigation Meta-Progression (Roguelike) — Implementation 86 · Ø 83 Meta-Progression Side Quests (Roguelike) — not in this game Side Quests Permadeath (Roguelike) — Implementation 95 · Ø 85 Permadeath Procedural Generation (Roguelike) — not in this game Procedural Generation Quest Log (Roguelike) — not in this game Quest Log Grid-Based Movement (Roguelike) — not in this game Grid-Based Movement Risk & Reward (Roguelike) — not in this game Risk & Reward Turn-Based Combat (Roguelike) — Implementation 92 · Ø 87 Turn-Based Combat Collectibles (Roguelike) — not in this game Collectibles Save & Load (Roguelike) — not in this game Save & Load Tutorial (Roguelike) — not in this game Tutorial Upgrade System (Roguelike) — Implementation 93 · Ø 86 Upgrade System Currencies & Resources (Roguelike) — Implementation 93 · Ø 84 Currencies & Resources Random Events (Roguelike) — not in this game Random Events
Necessity →
Genres Categories

This game's features

⭐ = best implementation of this feature. Name → to the feature, "Implementation" → how this game does it.

Steuerung & Eingabe (1)

Turn-Based

Implementation 89 · 1 ratings
Implementation
Oberfläche & HUD (1)

⭐ Enemy Intent Preview

via Deckbuilder / Kartenspiel · Implementation 84 · 1 ratings
Implementation
Kampf & Fähigkeiten (4)

Multi-Phase Bosses

Implementation 84 · 1 ratings
Implementation

Boss Fights

Implementation 96 · 1 ratings
Implementation

Turn-Based Combat

via Roguelike · Implementation 92 · 1 ratings
Implementation

Status Effects

via Deckbuilder / Kartenspiel · Implementation 93 · 1 ratings
Implementation
Progression & Charakter (5)

⭐ Reward Choice

via Roguelike · Implementation 93 · 1 ratings
Implementation

Character Classes

Implementation 87 · 1 ratings
Implementation

Meta-Progression

via Roguelike · Implementation 86 · 1 ratings
Implementation

Boons & Blessings

Implementation 91 · 1 ratings
Implementation

Upgrade System

via Deckbuilder / Kartenspiel Roguelike · Implementation 93 · 1 ratings
Implementation
Wirtschaft & Handel (2)

Vendors & Shops

via Deckbuilder / Kartenspiel Roguelike · Implementation 84 · 1 ratings
Implementation
Welt & Erkundung (1)

Multiple Approaches

Implementation 85 · 1 ratings
Implementation
Story & Narrativ (1)

Player Choices

via Deckbuilder / Kartenspiel · Implementation 92 · 1 ratings
Implementation
Endgame & Herausforderung (4)

⭐ Daily & Weekly Quests

Implementation 89 · 1 ratings
Implementation

High Difficulty

via Roguelike · Implementation 92 · 1 ratings
Implementation

Permadeath

via Roguelike · Implementation 95 · 1 ratings
Implementation

Roguelike Runs

Implementation 86 · 1 ratings
Implementation
Meta, Erfolge & Sammeln (2)

Achievements

via Deckbuilder / Kartenspiel · Implementation 89 · 1 ratings
Implementation

⭐ Collection & Compendium

via Deckbuilder / Kartenspiel · Implementation 95 · 1 ratings
Implementation