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Okami

Action-Adventure

Does it fit the genre?

How many of the essential and desired features of its genres this game covers.

As Action-Adventure
Essential
2/2
Desired
10/10

Feature map — implementation vs. genre average

Grey ring = genre average (necessity × desirability). Coloured dot (with arrow) = how this game implements it: green better, red worse than the average, ★ = best implementation.

Desirability ↑ Stats & Attributes (Action-Adventure) — Implementation — · Ø 85 Stats & Attributes Audio & Music (Action-Adventure) — Implementation — · Ø — Audio & Music Upgrade Gear (Action-Adventure) — Implementation — · Ø 84 Upgrade Gear Dodge Roll (Action-Adventure) — Implementation — · Ø 88 Dodge Roll Multi-Phase Bosses (Action-Adventure) — Implementation — · Ø 88 Multi-Phase Bosses Crafting (Action-Adventure) — Implementation — · Ø 84 Crafting Difficulty Settings (Action-Adventure) — Implementation — · Ø 84 Difficulty Settings Grappling Hook (Action-Adventure) — Implementation — · Ø 92 Grappling Hook Achievements (Action-Adventure) — Implementation — · Ø 85 Achievements Vehicles & Mounts (Action-Adventure) — Implementation — · Ø 84 Vehicles & Mounts Progression System (Action-Adventure) — Implementation — · Ø 80 Progression System Unlockable Abilities (Action-Adventure) — Implementation — · Ø 85 Unlockable Abilities Unlockable Content (Action-Adventure) — Implementation — · Ø 83 Unlockable Content Secret Areas (Action-Adventure) — Implementation — · Ø 86 Secret Areas Graphics Options (Action-Adventure) — Implementation — · Ø — Graphics Options Vendors & Shops (Action-Adventure) — Implementation — · Ø 84 Vendors & Shops Interactive Environment (Action-Adventure) — Implementation — · Ø 85 Interactive Environment Inventory (Action-Adventure) — Implementation — · Ø 84 Inventory Equip Items (Action-Adventure) — Implementation — · Ø — Equip Items Collect Items (Action-Adventure) — Implementation — · Ø — Collect Items Map / Navigation (Action-Adventure) — Implementation — · Ø 85 Map / Navigation Climbing & Parkour (Action-Adventure) — Implementation — · Ø 86 Climbing & Parkour Multiple Game Modes (Action-Adventure) — Implementation — · Ø 83 Multiple Game Modes Side Quests (Action-Adventure) — Implementation — · Ø 88 Side Quests Open World (Action-Adventure) — Implementation — · Ø 83 Open World Optional Challenges (Action-Adventure) — Implementation — · Ø — Optional Challenges Parry & Block (Action-Adventure) — Implementation — · Ø 89 Parry & Block Pause Menu (Action-Adventure) — Implementation — · Ø — Pause Menu Quest Log (Action-Adventure) — Implementation — · Ø — Quest Log Quick-Time Events (Action-Adventure) — Implementation — · Ø — Quick-Time Events Puzzles (Action-Adventure) — Implementation — · Ø 88 Puzzles Collectibles (Action-Adventure) — Implementation — · Ø 86 Collectibles Save & Load (Action-Adventure) — Implementation — · Ø 85 Save & Load Detective Vision (Action-Adventure) — Implementation — · Ø 83 Detective Vision Statistics (Action-Adventure) — Implementation — · Ø 81 Statistics Stealth (Action-Adventure) — Implementation — · Ø 86 Stealth Custom Controls (Action-Adventure) — Implementation — · Ø 81 Custom Controls Story Campaign (Action-Adventure) — Implementation — · Ø 87 Story Campaign Third-Person View (Action-Adventure) — Implementation — · Ø 85 Third-Person View Tutorial (Action-Adventure) — Implementation — · Ø 84 Tutorial Upgrade System (Action-Adventure) — Implementation — · Ø 86 Upgrade System Currencies & Resources (Action-Adventure) — Implementation — · Ø 84 Currencies & Resources
Necessity →
Genres Categories

This game's features

⭐ = best implementation of this feature. Name → to the feature, "Implementation" → how this game does it.

Ansicht & Kamera (1)
Steuerung & Eingabe (2)
Oberfläche & HUD (3)
Grafik & Performance (1)
Audio & Musik (1)
Kampf & Fähigkeiten (5)

Stealth

via Action-Adventure · not rated yet
Implementation
Bewegung & Traversal (3)
Items & Loot (4)
Progression & Charakter (3)
Wirtschaft & Handel (2)
Crafting & Bauen (1)
Welt & Erkundung (6)

Puzzles

via Action-Adventure · not rated yet
Implementation
Story & Narrativ (1)
Endgame & Herausforderung (1)
Barrierefreiheit & Komfort (3)
Meta, Erfolge & Sammeln (5)