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Lifesigns: Surgical Unit

Medical / Surgery Sim

Does it fit the genre?

How many of the essential and desired features of its genres this game covers.

As Medical / Surgery Sim
Essential
0/0
Desired
0/1

Feature map — implementation vs. genre average

Grey ring = genre average (necessity × desirability). Coloured dot (with arrow) = how this game implements it: green better, red worse than the average, ★ = best implementation.

Desirability ↑ Base Building (Medical / Surgery Sim) — not in this game Base Building Population Happiness (Medical / Surgery Sim) — not in this game Population Happiness Difficulty Settings (Medical / Surgery Sim) — not in this game Difficulty Settings Achievements (Medical / Surgery Sim) — not in this game Achievements Diseases & Infections (Medical / Surgery Sim) — not in this game Diseases & Infections Staff Management (Medical / Surgery Sim) — not in this game Staff Management Custom Rules (Sandbox) (Medical / Surgery Sim) — not in this game Custom Rules (Sandbox) Save & Load (Medical / Surgery Sim) — not in this game Save & Load Day Cycle & Clock (Medical / Surgery Sim) — not in this game Day Cycle & Clock Tech Tree (Medical / Surgery Sim) — not in this game Tech Tree Top-Down View (Medical / Surgery Sim) — not in this game Top-Down View Currencies & Resources (Medical / Surgery Sim) — not in this game Currencies & Resources Economy (Medical / Surgery Sim) — not in this game Economy Zoning (Medical / Surgery Sim) — not in this game Zoning Random Events (Medical / Surgery Sim) — not in this game Random Events
Necessity →
Genres Categories

This game's features

⭐ = best implementation of this feature. Name → to the feature, "Implementation" → how this game does it.