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Genshin Impact

83
Implementation score · 35 features

Does it fit the genre?

How many of the essential and desired features of its genres this game covers.

As Action-RPG (Diablo-like)
Essential
5/7
Desired
8/19
As Gacha / Hero Collector
Essential
9/9
Desired
10/10
As Open-World-RPG
Essential
9/10
Desired
15/24

Feature map — implementation vs. genre average

Grey ring = genre average (necessity × desirability). Coloured dot (with arrow) = how this game implements it: green better, red worse than the average, ★ = best implementation.

Desirability ↑ Stats & Attributes (Action-RPG (Diablo-like)) — Implementation 89 · Ø 85 Stats & Attributes Audio & Music (Action-RPG (Diablo-like)) — not in this game Audio & Music Upgrade Gear (Action-RPG (Diablo-like)) — Implementation 79 · Ø 84 Upgrade Gear Checkpoints (Action-RPG (Diablo-like)) — not in this game Checkpoints Crafting (Action-RPG (Diablo-like)) — Implementation 89 · Ø 84 Crafting Difficulty Settings (Action-RPG (Diablo-like)) — not in this game Difficulty Settings Endgame Dungeons (Action-RPG (Diablo-like)) — not in this game Endgame Dungeons Player Choices (Action-RPG (Diablo-like)) — not in this game Player Choices Achievements (Action-RPG (Diablo-like)) — not in this game Achievements Exploration (Action-RPG (Diablo-like)) — Implementation 88 · Ø 86 Exploration Ability Hotbar (Action-RPG (Diablo-like)) — not in this game Ability Hotbar Progression System (Action-RPG (Diablo-like)) — not in this game Progression System Unlockable Abilities (Action-RPG (Diablo-like)) — not in this game Unlockable Abilities Unlockable Content (Action-RPG (Diablo-like)) — not in this game Unlockable Content Secret Areas (Action-RPG (Diablo-like)) — not in this game Secret Areas Graphics Options (Action-RPG (Diablo-like)) — not in this game Graphics Options Vendors & Shops (Action-RPG (Diablo-like)) — not in this game Vendors & Shops Interactive Environment (Action-RPG (Diablo-like)) — not in this game Interactive Environment Inventory (Action-RPG (Diablo-like)) — Implementation 88 · Ø 84 Inventory Isometric View (Action-RPG (Diablo-like)) — not in this game Isometric View Equip Items (Action-RPG (Diablo-like)) — not in this game Equip Items Collect Items (Action-RPG (Diablo-like)) — not in this game Collect Items Map / Navigation (Action-RPG (Diablo-like)) — not in this game Map / Navigation Multiple Game Modes (Action-RPG (Diablo-like)) — not in this game Multiple Game Modes Side Quests (Action-RPG (Diablo-like)) — Implementation 79 · Ø 88 Side Quests NPCs (Action-RPG (Diablo-like)) — Implementation 84 · Ø 88 NPCs Optional Challenges (Action-RPG (Diablo-like)) — not in this game Optional Challenges Pause Menu (Action-RPG (Diablo-like)) — not in this game Pause Menu Quest Log (Action-RPG (Diablo-like)) — not in this game Quest Log Resource Management (Action-RPG (Diablo-like)) — not in this game Resource Management Seasons & Leagues (Action-RPG (Diablo-like)) — not in this game Seasons & Leagues Collectibles (Action-RPG (Diablo-like)) — not in this game Collectibles Collection & Compendium (Action-RPG (Diablo-like)) — not in this game Collection & Compendium Socketing (Gems & Runes) (Action-RPG (Diablo-like)) — not in this game Socketing (Gems & Runes) Save & Load (Action-RPG (Diablo-like)) — not in this game Save & Load Statistics (Action-RPG (Diablo-like)) — not in this game Statistics Status Effects (Action-RPG (Diablo-like)) — Implementation 82 · Ø 85 Status Effects Custom Controls (Action-RPG (Diablo-like)) — not in this game Custom Controls Tutorial (Action-RPG (Diablo-like)) — not in this game Tutorial Upgrade System (Action-RPG (Diablo-like)) — not in this game Upgrade System Currencies & Resources (Action-RPG (Diablo-like)) — Implementation 87 · Ø 84 Currencies & Resources Stats & Attributes (Gacha / Hero Collector) — Implementation 89 · Ø 85 Stats & Attributes Audio & Music (Gacha / Hero Collector) — not in this game Audio & Music Upgrade Gear (Gacha / Hero Collector) — Implementation 79 · Ø 84 Upgrade Gear Checkpoints (Gacha / Hero Collector) — not in this game Checkpoints Crafting (Gacha / Hero Collector) — Implementation 89 · Ø 84 Crafting Difficulty Settings (Gacha / Hero Collector) — not in this game Difficulty Settings Player Choices (Gacha / Hero Collector) — not in this game Player Choices Achievements (Gacha / Hero Collector) — not in this game Achievements Exploration (Gacha / Hero Collector) — Implementation 88 · Ø 86 Exploration Progression System (Gacha / Hero Collector) — not in this game Progression System Unlockable Abilities (Gacha / Hero Collector) — not in this game Unlockable Abilities Unlockable Content (Gacha / Hero Collector) — not in this game Unlockable Content Gacha Pulls (Gacha / Hero Collector) — Implementation 79 · Ø 79 Gacha Pulls Secret Areas (Gacha / Hero Collector) — not in this game Secret Areas Graphics Options (Gacha / Hero Collector) — not in this game Graphics Options Vendors & Shops (Gacha / Hero Collector) — not in this game Vendors & Shops Interactive Environment (Gacha / Hero Collector) — not in this game Interactive Environment Inventory (Gacha / Hero Collector) — Implementation 88 · Ø 84 Inventory Equip Items (Gacha / Hero Collector) — not in this game Equip Items Collect Items (Gacha / Hero Collector) — not in this game Collect Items Map / Navigation (Gacha / Hero Collector) — not in this game Map / Navigation Daily Login Rewards (Gacha / Hero Collector) — not in this game Daily Login Rewards Multiple Game Modes (Gacha / Hero Collector) — not in this game Multiple Game Modes Side Quests (Gacha / Hero Collector) — Implementation 79 · Ø 88 Side Quests NPCs (Gacha / Hero Collector) — Implementation 84 · Ø 88 NPCs Optional Challenges (Gacha / Hero Collector) — not in this game Optional Challenges Pause Menu (Gacha / Hero Collector) — not in this game Pause Menu Quest Log (Gacha / Hero Collector) — not in this game Quest Log Resource Management (Gacha / Hero Collector) — not in this game Resource Management Collectibles (Gacha / Hero Collector) — not in this game Collectibles Collection & Compendium (Gacha / Hero Collector) — not in this game Collection & Compendium Save & Load (Gacha / Hero Collector) — not in this game Save & Load Statistics (Gacha / Hero Collector) — not in this game Statistics Status Effects (Gacha / Hero Collector) — Implementation 82 · Ø 85 Status Effects Custom Controls (Gacha / Hero Collector) — not in this game Custom Controls Tutorial (Gacha / Hero Collector) — not in this game Tutorial Upgrade System (Gacha / Hero Collector) — not in this game Upgrade System Currencies & Resources (Gacha / Hero Collector) — Implementation 87 · Ø 84 Currencies & Resources Aim Down Sights (Open-World-RPG) — not in this game Aim Down Sights Worker Units (Open-World-RPG) — not in this game Worker Units Stats & Attributes (Open-World-RPG) — Implementation 89 · Ø 85 Stats & Attributes Auction House (Open-World-RPG) — not in this game Auction House Stamina (Open-World-RPG) — not in this game Stamina Upgrade Gear (Open-World-RPG) — Implementation 79 · Ø 84 Upgrade Gear Equipment Slots (Open-World-RPG) — not in this game Equipment Slots Dodge Roll (Open-World-RPG) — not in this game Dodge Roll Base Building (Open-World-RPG) — not in this game Base Building Needs (Hunger, Hygiene) (Open-World-RPG) — not in this game Needs (Hunger, Hygiene) Companion System (Open-World-RPG) — Implementation 82 · Ø 85 Companion System Relationships & Romance (Open-World-RPG) — not in this game Relationships & Romance Multi-Phase Bosses (Open-World-RPG) — not in this game Multi-Phase Bosses Boss Fights (Open-World-RPG) — Implementation 78 · Ø 87 Boss Fights Character Builds (Open-World-RPG) — Implementation 86 · Ø 84 Character Builds Character Creator (Open-World-RPG) — not in this game Character Creator Character Classes (Open-World-RPG) — Implementation 89 · Ø 85 Character Classes Character Level (Open-World-RPG) — Implementation 82 · Ø 85 Character Level Crafting (Open-World-RPG) — Implementation 89 · Ø 84 Crafting Daily & Weekly Quests (Open-World-RPG) — Implementation 82 · Ø 81 Daily & Weekly Quests Cover System (Open-World-RPG) — not in this game Cover System Dialogue Trees (Open-World-RPG) — not in this game Dialogue Trees Real-Time with Pause (Open-World-RPG) — not in this game Real-Time with Pause First-Person View (Open-World-RPG) — not in this game First-Person View Endgame Dungeons (Open-World-RPG) — not in this game Endgame Dungeons Player Choices (Open-World-RPG) — not in this game Player Choices Exploration (Open-World-RPG) — Implementation 88 · Ø 86 Exploration Ability Cooldowns (Open-World-RPG) — Implementation 81 · Ø 85 Ability Cooldowns Ability Hotbar (Open-World-RPG) — not in this game Ability Hotbar Vehicles & Mounts (Open-World-RPG) — not in this game Vehicles & Mounts Fast Travel (Open-World-RPG) — Implementation 78 · Ø 85 Fast Travel Photo Mode (Open-World-RPG) — not in this game Photo Mode Factions (Open-World-RPG) — not in this game Factions Free-to-Play & Subscriptions (Open-World-RPG) — Implementation 79 · Ø 79 Free-to-Play & Subscriptions Gacha Pulls (Open-World-RPG) — Implementation 79 · Ø 79 Gacha Pulls Secret Areas (Open-World-RPG) — not in this game Secret Areas Guilds & Clans (Open-World-RPG) — not in this game Guilds & Clans Gliding (Open-World-RPG) — Implementation 84 · Ø 83 Gliding Hacking (Open-World-RPG) — not in this game Hacking Durability (Open-World-RPG) — not in this game Durability Vendors & Shops (Open-World-RPG) — not in this game Vendors & Shops Housing & Furnishing (Open-World-RPG) — not in this game Housing & Furnishing High Difficulty (Open-World-RPG) — not in this game High Difficulty Interactive Environment (Open-World-RPG) — not in this game Interactive Environment Inventory (Open-World-RPG) — Implementation 88 · Ø 84 Inventory Map / Navigation (Open-World-RPG) — not in this game Map / Navigation Class Roles (Open-World-RPG) — not in this game Class Roles Climbing & Parkour (Open-World-RPG) — Implementation 83 · Ø 86 Climbing & Parkour Cooking (Open-World-RPG) — Implementation 82 · Ø 82 Cooking Combo System (Open-World-RPG) — not in this game Combo System Co-op (Open-World-RPG) — Implementation 78 · Ø 85 Co-op Farming (Open-World-RPG) — not in this game Farming Lock-On Camera (Open-World-RPG) — not in this game Lock-On Camera Loot System (Open-World-RPG) — Implementation 80 · Ø 84 Loot System Lore & Worldbuilding (Open-World-RPG) — not in this game Lore & Worldbuilding Magic & Mana (Open-World-RPG) — not in this game Magic & Mana Multiple Endings (Open-World-RPG) — not in this game Multiple Endings Multiple Game Modes (Open-World-RPG) — not in this game Multiple Game Modes Mod Support (Open-World-RPG) — not in this game Mod Support Morality & Alignment (Open-World-RPG) — not in this game Morality & Alignment Reloading (Open-World-RPG) — not in this game Reloading Melee Combat (Open-World-RPG) — Implementation 82 · Ø 84 Melee Combat Side Quests (Open-World-RPG) — Implementation 79 · Ø 88 Side Quests New Game Plus (Open-World-RPG) — not in this game New Game Plus NPCs (Open-World-RPG) — Implementation 84 · Ø 88 NPCs Online Multiplayer (Open-World-RPG) — Implementation 82 · Ø 83 Online Multiplayer Open World (Open-World-RPG) — Implementation 80 · Ø 83 Open World Parry & Block (Open-World-RPG) — not in this game Parry & Block PvP Arena (Open-World-RPG) — not in this game PvP Arena Quests (Open-World-RPG) — Implementation 78 · Ø 87 Quests Rest & Sleep (Open-World-RPG) — not in this game Rest & Sleep Puzzles (Open-World-RPG) — Implementation 88 · Ø 88 Puzzles Ray Tracing / Upscaling (Open-World-RPG) — not in this game Ray Tracing / Upscaling Resource Gathering (Open-World-RPG) — not in this game Resource Gathering Recoil (Open-World-RPG) — not in this game Recoil Reputation & Factions (Open-World-RPG) — not in this game Reputation & Factions Turn-Based (Open-World-RPG) — not in this game Turn-Based Turn-Based Combat (Open-World-RPG) — not in this game Turn-Based Combat Firearms (Open-World-RPG) — not in this game Firearms Loot Rarity (Open-World-RPG) — Implementation 78 · Ø 83 Loot Rarity Skill Tree (Open-World-RPG) — not in this game Skill Tree Cosmetics & Skins (Open-World-RPG) — not in this game Cosmetics & Skins Save & Load (Open-World-RPG) — not in this game Save & Load Detective Vision (Open-World-RPG) — not in this game Detective Vision Special-Move Inputs (Open-World-RPG) — not in this game Special-Move Inputs Status Effects (Open-World-RPG) — Implementation 82 · Ø 85 Status Effects Stealth (Open-World-RPG) — not in this game Stealth Stealth Takedowns (Open-World-RPG) — not in this game Stealth Takedowns Story Campaign (Open-World-RPG) — Implementation 82 · Ø 87 Story Campaign Day-Night Hazards (Open-World-RPG) — not in this game Day-Night Hazards Day Cycle & Clock (Open-World-RPG) — not in this game Day Cycle & Clock Temperature System (Open-World-RPG) — not in this game Temperature System Third-Person View (Open-World-RPG) — Implementation 84 · Ø 85 Third-Person View Elemental Types & Weaknesses (Open-World-RPG) — Implementation 83 · Ø 85 Elemental Types & Weaknesses Ultimate Ability (Open-World-RPG) — Implementation 85 · Ø 85 Ultimate Ability Consumables & Healing (Open-World-RPG) — not in this game Consumables & Healing Weapon Types (Open-World-RPG) — not in this game Weapon Types Weapon Switching (Open-World-RPG) — not in this game Weapon Switching Currencies & Resources (Open-World-RPG) — Implementation 87 · Ø 84 Currencies & Resources Map Reveal (Open-World-RPG) — Implementation 78 · Ø 86 Map Reveal Space Travel (Open-World-RPG) — not in this game Space Travel Economy (Open-World-RPG) — not in this game Economy
Necessity →
Genres Categories

This game's features

⭐ = best implementation of this feature. Name → to the feature, "Implementation" → how this game does it.

Ansicht & Kamera (1)

Third-Person View

via Open-World-RPG · Implementation 84 · 1 ratings
Implementation
Kampf & Fähigkeiten (6)

Boss Fights

via Open-World-RPG · Implementation 78 · 1 ratings
Implementation

Ability Cooldowns

via Open-World-RPG · Implementation 81 · 1 ratings
Implementation

Melee Combat

via Open-World-RPG · Implementation 82 · 1 ratings
Implementation

Elemental Types & Weaknesses

via Open-World-RPG · Implementation 83 · 1 ratings
Implementation

Ultimate Ability

via Open-World-RPG · Implementation 85 · 1 ratings
Implementation
Bewegung & Traversal (2)

Gliding

via Open-World-RPG · Implementation 84 · 1 ratings
Implementation

Climbing & Parkour

via Open-World-RPG · Implementation 83 · 1 ratings
Implementation
Items & Loot (5)

Gacha Pulls

via Gacha / Hero Collector Open-World-RPG · Implementation 79 · 1 ratings
Implementation

Loot System

via Open-World-RPG · Implementation 80 · 1 ratings
Implementation

Loot Rarity

via Open-World-RPG · Implementation 78 · 1 ratings
Implementation
Progression & Charakter (4)

Character Builds

via Open-World-RPG · Implementation 86 · 1 ratings
Implementation

Character Classes

via Open-World-RPG · Implementation 89 · 1 ratings
Implementation

Character Level

via Open-World-RPG · Implementation 82 · 1 ratings
Implementation
Wirtschaft & Handel (2)

Free-to-Play & Subscriptions

via Open-World-RPG · Implementation 79 · 1 ratings
Implementation
Crafting & Bauen (2)

Cooking

via Open-World-RPG · Implementation 82 · 1 ratings
Implementation
Welt & Erkundung (8)

Companion System

via Open-World-RPG · Implementation 82 · 1 ratings
Implementation

Open World

via Open-World-RPG · Implementation 80 · 1 ratings
Implementation

Quests

via Open-World-RPG · Implementation 78 · 1 ratings
Implementation

Puzzles

via Open-World-RPG · Implementation 88 · 1 ratings
Implementation

Map Reveal

via Open-World-RPG · Implementation 78 · 1 ratings
Implementation
Story & Narrativ (1)

Story Campaign

via Open-World-RPG · Implementation 82 · 1 ratings
Implementation
Multiplayer & Sozial (2)

Co-op

via Open-World-RPG · Implementation 78 · 1 ratings
Implementation

Online Multiplayer

via Open-World-RPG · Implementation 82 · 1 ratings
Implementation
Endgame & Herausforderung (1)

Daily & Weekly Quests

via Open-World-RPG · Implementation 82 · 1 ratings
Implementation
Barrierefreiheit & Komfort (1)

Fast Travel

via Open-World-RPG · Implementation 78 · 1 ratings
Implementation