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Ether One

First-Person-Puzzle

Does it fit the genre?

How many of the essential and desired features of its genres this game covers.

As First-Person-Puzzle
Essential
0/0
Desired
0/1

Feature map — implementation vs. genre average

Grey ring = genre average (necessity × desirability). Coloured dot (with arrow) = how this game implements it: green better, red worse than the average, ★ = best implementation.

Desirability ↑ Checkpoints (First-Person-Puzzle) — not in this game Checkpoints First-Person View (First-Person-Puzzle) — not in this game First-Person View Achievements (First-Person-Puzzle) — not in this game Achievements Exploration (First-Person-Puzzle) — not in this game Exploration Secret Areas (First-Person-Puzzle) — not in this game Secret Areas Interactive Environment (First-Person-Puzzle) — not in this game Interactive Environment Inventory (First-Person-Puzzle) — not in this game Inventory Co-op (First-Person-Puzzle) — not in this game Co-op Lore & Worldbuilding (First-Person-Puzzle) — not in this game Lore & Worldbuilding Mod Support (First-Person-Puzzle) — not in this game Mod Support NPCs (First-Person-Puzzle) — not in this game NPCs Psychological Horror (First-Person-Puzzle) — not in this game Psychological Horror Puzzles (First-Person-Puzzle) — not in this game Puzzles Save & Load (First-Person-Puzzle) — not in this game Save & Load Stealth (First-Person-Puzzle) — not in this game Stealth Story Campaign (First-Person-Puzzle) — not in this game Story Campaign Tutorial (First-Person-Puzzle) — not in this game Tutorial Consumables & Healing (First-Person-Puzzle) — not in this game Consumables & Healing
Necessity →
Genres Categories

This game's features

⭐ = best implementation of this feature. Name → to the feature, "Implementation" → how this game does it.