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Escape from Tarkov

79
Implementation score · 26 features

Does it fit the genre?

How many of the essential and desired features of its genres this game covers.

As Ego-Shooter (FPS)
Essential
5/7
Desired
9/12
As Extraction Shooter
Essential
5/21
Desired
7/27
As Tactical Shooter
Essential
0/0
Desired
0/0

Feature map — implementation vs. genre average

Grey ring = genre average (necessity × desirability). Coloured dot (with arrow) = how this game implements it: green better, red worse than the average, ★ = best implementation.

Desirability ↑ Aim Down Sights (First-Person Shooter (FPS)) — Implementation 79 · Ø 83 Aim Down Sights Stats & Attributes (First-Person Shooter (FPS)) — not in this game Stats & Attributes Upgrade Gear (First-Person Shooter (FPS)) — not in this game Upgrade Gear Cover System (First-Person Shooter (FPS)) — not in this game Cover System Crouch (First-Person Shooter (FPS)) — not in this game Crouch First-Person View (First-Person Shooter (FPS)) — Implementation 74 · Ø 83 First-Person View Difficulty Settings (First-Person Shooter (FPS)) — not in this game Difficulty Settings Crosshair (First-Person Shooter (FPS)) — not in this game Crosshair Unlockable Content (First-Person Shooter (FPS)) — not in this game Unlockable Content Health Regeneration (First-Person Shooter (FPS)) — not in this game Health Regeneration Grenades & Throwables (First-Person Shooter (FPS)) — not in this game Grenades & Throwables Inventory (First-Person Shooter (FPS)) — Implementation 75 · Ø 84 Inventory Equip Items (First-Person Shooter (FPS)) — not in this game Equip Items Collect Items (First-Person Shooter (FPS)) — not in this game Collect Items Headshots & Weak Points (First-Person Shooter (FPS)) — not in this game Headshots & Weak Points Loadouts (First-Person Shooter (FPS)) — Implementation 75 · Ø 81 Loadouts Ammo (First-Person Shooter (FPS)) — not in this game Ammo Reloading (First-Person Shooter (FPS)) — Implementation 82 · Ø 84 Reloading Melee Combat (First-Person Shooter (FPS)) — not in this game Melee Combat Side Quests (First-Person Shooter (FPS)) — not in this game Side Quests Respawn (First-Person Shooter (FPS)) — not in this game Respawn Recoil (First-Person Shooter (FPS)) — Implementation 76 · Ø 82 Recoil Firearms (First-Person Shooter (FPS)) — Implementation 82 · Ø 84 Firearms Save & Load (First-Person Shooter (FPS)) — not in this game Save & Load Sprinting (First-Person Shooter (FPS)) — not in this game Sprinting Stealth Takedowns (First-Person Shooter (FPS)) — not in this game Stealth Takedowns Team Objectives (First-Person Shooter (FPS)) — Implementation 75 · Ø 81 Team Objectives Hit Feedback (First-Person Shooter (FPS)) — not in this game Hit Feedback Tutorial (First-Person Shooter (FPS)) — not in this game Tutorial Weapon Wheel (First-Person Shooter (FPS)) — not in this game Weapon Wheel Weapon Types (First-Person Shooter (FPS)) — Implementation 84 · Ø 87 Weapon Types Weapon Switching (First-Person Shooter (FPS)) — Implementation 84 · Ø 85 Weapon Switching Currencies & Resources (First-Person Shooter (FPS)) — Implementation 83 · Ø 84 Currencies & Resources Stats & Attributes (Extraction Shooter) — not in this game Stats & Attributes Audio & Music (Extraction Shooter) — not in this game Audio & Music Upgrade Gear (Extraction Shooter) — not in this game Upgrade Gear Checkpoints (Extraction Shooter) — not in this game Checkpoints Crafting (Extraction Shooter) — Implementation 81 · Ø 84 Crafting Difficulty Settings (Extraction Shooter) — not in this game Difficulty Settings Player Choices (Extraction Shooter) — not in this game Player Choices Achievements (Extraction Shooter) — not in this game Achievements Exploration (Extraction Shooter) — not in this game Exploration Extraction (Exfil) (Extraction Shooter) — Implementation 83 · Ø 81 Extraction (Exfil) Progression System (Extraction Shooter) — not in this game Progression System Unlockable Abilities (Extraction Shooter) — not in this game Unlockable Abilities Unlockable Content (Extraction Shooter) — not in this game Unlockable Content Secret Areas (Extraction Shooter) — not in this game Secret Areas Graphics Options (Extraction Shooter) — not in this game Graphics Options Vendors & Shops (Extraction Shooter) — Implementation 76 · Ø 84 Vendors & Shops Interactive Environment (Extraction Shooter) — not in this game Interactive Environment Inventory (Extraction Shooter) — Implementation 75 · Ø 84 Inventory Equip Items (Extraction Shooter) — not in this game Equip Items Collect Items (Extraction Shooter) — not in this game Collect Items Map / Navigation (Extraction Shooter) — Implementation 77 · Ø 85 Map / Navigation Multiple Game Modes (Extraction Shooter) — not in this game Multiple Game Modes Side Quests (Extraction Shooter) — not in this game Side Quests NPCs (Extraction Shooter) — not in this game NPCs Optional Challenges (Extraction Shooter) — not in this game Optional Challenges Pause Menu (Extraction Shooter) — not in this game Pause Menu PvPvE (Extraction Shooter) — Implementation 81 · Ø 81 PvPvE Quest Log (Extraction Shooter) — not in this game Quest Log Resource Management (Extraction Shooter) — not in this game Resource Management Collectibles (Extraction Shooter) — not in this game Collectibles Collection & Compendium (Extraction Shooter) — not in this game Collection & Compendium Save & Load (Extraction Shooter) — not in this game Save & Load Statistics (Extraction Shooter) — not in this game Statistics Status Effects (Extraction Shooter) — not in this game Status Effects Custom Controls (Extraction Shooter) — not in this game Custom Controls Tutorial (Extraction Shooter) — not in this game Tutorial Upgrade System (Extraction Shooter) — not in this game Upgrade System Currencies & Resources (Extraction Shooter) — Implementation 83 · Ø 84 Currencies & Resources Stats & Attributes (Tactical Shooter) — not in this game Stats & Attributes Audio & Music (Tactical Shooter) — not in this game Audio & Music Upgrade Gear (Tactical Shooter) — not in this game Upgrade Gear Checkpoints (Tactical Shooter) — not in this game Checkpoints Crafting (Tactical Shooter) — Implementation 81 · Ø 84 Crafting Difficulty Settings (Tactical Shooter) — not in this game Difficulty Settings Player Choices (Tactical Shooter) — not in this game Player Choices Achievements (Tactical Shooter) — not in this game Achievements Exploration (Tactical Shooter) — not in this game Exploration Progression System (Tactical Shooter) — not in this game Progression System Unlockable Abilities (Tactical Shooter) — not in this game Unlockable Abilities Unlockable Content (Tactical Shooter) — not in this game Unlockable Content Secret Areas (Tactical Shooter) — not in this game Secret Areas Graphics Options (Tactical Shooter) — not in this game Graphics Options Vendors & Shops (Tactical Shooter) — Implementation 76 · Ø 84 Vendors & Shops Interactive Environment (Tactical Shooter) — not in this game Interactive Environment Inventory (Tactical Shooter) — Implementation 75 · Ø 84 Inventory Equip Items (Tactical Shooter) — not in this game Equip Items Collect Items (Tactical Shooter) — not in this game Collect Items Map / Navigation (Tactical Shooter) — Implementation 77 · Ø 85 Map / Navigation Multiple Game Modes (Tactical Shooter) — not in this game Multiple Game Modes Side Quests (Tactical Shooter) — not in this game Side Quests NPCs (Tactical Shooter) — not in this game NPCs Optional Challenges (Tactical Shooter) — not in this game Optional Challenges Pause Menu (Tactical Shooter) — not in this game Pause Menu Pings & Voice Chat (Tactical Shooter) — not in this game Pings & Voice Chat Quest Log (Tactical Shooter) — not in this game Quest Log Resource Management (Tactical Shooter) — not in this game Resource Management Collectibles (Tactical Shooter) — not in this game Collectibles Collection & Compendium (Tactical Shooter) — not in this game Collection & Compendium Save & Load (Tactical Shooter) — not in this game Save & Load Statistics (Tactical Shooter) — not in this game Statistics Status Effects (Tactical Shooter) — not in this game Status Effects Custom Controls (Tactical Shooter) — not in this game Custom Controls Tutorial (Tactical Shooter) — not in this game Tutorial Upgrade System (Tactical Shooter) — not in this game Upgrade System Currencies & Resources (Tactical Shooter) — Implementation 83 · Ø 84 Currencies & Resources
Necessity →
Genres Categories

This game's features

⭐ = best implementation of this feature. Name → to the feature, "Implementation" → how this game does it.

Ansicht & Kamera (1)

First-Person View

via Ego-Shooter (FPS) · Implementation 74 · 1 ratings
Implementation
Oberfläche & HUD (1)

Map / Navigation

via Extraction Shooter Tactical Shooter · Implementation 77 · 1 ratings
Implementation
Kampf & Fähigkeiten (6)

Aim Down Sights

via Ego-Shooter (FPS) · Implementation 79 · 1 ratings
Implementation

Reloading

via Ego-Shooter (FPS) · Implementation 82 · 1 ratings
Implementation

Recoil

via Ego-Shooter (FPS) · Implementation 76 · 1 ratings
Implementation

Firearms

via Ego-Shooter (FPS) · Implementation 82 · 1 ratings
Implementation

Weapon Types

via Ego-Shooter (FPS) · Implementation 84 · 1 ratings
Implementation

Weapon Switching

via Ego-Shooter (FPS) · Implementation 84 · 1 ratings
Implementation
Items & Loot (6)

Loadouts

via Ego-Shooter (FPS) · Implementation 75 · 1 ratings
Implementation

Loot System

Implementation 80 · 1 ratings
Implementation

Loot Rarity

Implementation 80 · 1 ratings
Implementation

Encumbrance

Implementation 78 · 1 ratings
Implementation

Consumables & Healing

Implementation 76 · 1 ratings
Implementation
Wirtschaft & Handel (3)

Vendors & Shops

via Extraction Shooter Tactical Shooter · Implementation 76 · 1 ratings
Implementation

Economy

Implementation 83 · 1 ratings
Implementation
Crafting & Bauen (1)

Crafting

via Extraction Shooter Tactical Shooter · Implementation 81 · 1 ratings
Implementation
Welt & Erkundung (1)

Extraction (Exfil)

via Extraction Shooter · Implementation 83 · 1 ratings
Implementation
Multiplayer & Sozial (3)

Online Multiplayer

Implementation 82 · 1 ratings
Implementation

PvPvE

via Extraction Shooter · Implementation 81 · 1 ratings
Implementation

Team Objectives

via Ego-Shooter (FPS) · Implementation 75 · 1 ratings
Implementation
Endgame & Herausforderung (2)

High Difficulty

Implementation 77 · 1 ratings
Implementation

Loss on Death

Implementation 78 · 1 ratings
Implementation
Simulation & Management (2)

Base Management

Implementation 75 · 1 ratings
Implementation

Needs (Hunger, Hygiene)

Implementation 75 · 1 ratings
Implementation