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Devil May Cry 5

86
Implementation score · 25 features

Does it fit the genre?

How many of the essential and desired features of its genres this game covers.

As Action-Adventure
Essential
2/2
Desired
4/10
As Hack and Slash (Action)
Essential
2/9
Desired
5/17

Feature map — implementation vs. genre average

Grey ring = genre average (necessity × desirability). Coloured dot (with arrow) = how this game implements it: green better, red worse than the average, ★ = best implementation.

Desirability ↑ Stats & Attributes (Action-Adventure) — not in this game Stats & Attributes Audio & Music (Action-Adventure) — not in this game Audio & Music Upgrade Gear (Action-Adventure) — not in this game Upgrade Gear Dodge Roll (Action-Adventure) — Implementation 89 · Ø 88 Dodge Roll Multi-Phase Bosses (Action-Adventure) — Implementation 81 · Ø 88 Multi-Phase Bosses Crafting (Action-Adventure) — not in this game Crafting Difficulty Settings (Action-Adventure) — Implementation 92 · Ø 84 Difficulty Settings Grappling Hook (Action-Adventure) — not in this game Grappling Hook Achievements (Action-Adventure) — not in this game Achievements Vehicles & Mounts (Action-Adventure) — not in this game Vehicles & Mounts Progression System (Action-Adventure) — not in this game Progression System Unlockable Abilities (Action-Adventure) — not in this game Unlockable Abilities Unlockable Content (Action-Adventure) — not in this game Unlockable Content Secret Areas (Action-Adventure) — Implementation 82 · Ø 86 Secret Areas Graphics Options (Action-Adventure) — not in this game Graphics Options Vendors & Shops (Action-Adventure) — not in this game Vendors & Shops Interactive Environment (Action-Adventure) — not in this game Interactive Environment Inventory (Action-Adventure) — not in this game Inventory Equip Items (Action-Adventure) — not in this game Equip Items Collect Items (Action-Adventure) — not in this game Collect Items Map / Navigation (Action-Adventure) — not in this game Map / Navigation Climbing & Parkour (Action-Adventure) — not in this game Climbing & Parkour Multiple Game Modes (Action-Adventure) — not in this game Multiple Game Modes Side Quests (Action-Adventure) — not in this game Side Quests Open World (Action-Adventure) — not in this game Open World Optional Challenges (Action-Adventure) — not in this game Optional Challenges Parry & Block (Action-Adventure) — not in this game Parry & Block Pause Menu (Action-Adventure) — not in this game Pause Menu Quest Log (Action-Adventure) — not in this game Quest Log Quick-Time Events (Action-Adventure) — not in this game Quick-Time Events Puzzles (Action-Adventure) — not in this game Puzzles Collectibles (Action-Adventure) — Implementation 88 · Ø 86 Collectibles Save & Load (Action-Adventure) — not in this game Save & Load Detective Vision (Action-Adventure) — not in this game Detective Vision Statistics (Action-Adventure) — not in this game Statistics Stealth (Action-Adventure) — not in this game Stealth Custom Controls (Action-Adventure) — not in this game Custom Controls Story Campaign (Action-Adventure) — Implementation 86 · Ø 87 Story Campaign Third-Person View (Action-Adventure) — Implementation 85 · Ø 85 Third-Person View Tutorial (Action-Adventure) — not in this game Tutorial Upgrade System (Action-Adventure) — Implementation 83 · Ø 86 Upgrade System Currencies & Resources (Action-Adventure) — Implementation 88 · Ø 84 Currencies & Resources Stats & Attributes (Hack and Slash (Action)) — not in this game Stats & Attributes Audio & Music (Hack and Slash (Action)) — not in this game Audio & Music Upgrade Gear (Hack and Slash (Action)) — not in this game Upgrade Gear Checkpoints (Hack and Slash (Action)) — not in this game Checkpoints Crafting (Hack and Slash (Action)) — not in this game Crafting Difficulty Settings (Hack and Slash (Action)) — Implementation 92 · Ø 84 Difficulty Settings Player Choices (Hack and Slash (Action)) — not in this game Player Choices Achievements (Hack and Slash (Action)) — not in this game Achievements Exploration (Hack and Slash (Action)) — not in this game Exploration Progression System (Hack and Slash (Action)) — not in this game Progression System Unlockable Abilities (Hack and Slash (Action)) — not in this game Unlockable Abilities Unlockable Content (Hack and Slash (Action)) — not in this game Unlockable Content Secret Areas (Hack and Slash (Action)) — Implementation 82 · Ø 86 Secret Areas Graphics Options (Hack and Slash (Action)) — not in this game Graphics Options Vendors & Shops (Hack and Slash (Action)) — not in this game Vendors & Shops Interactive Environment (Hack and Slash (Action)) — not in this game Interactive Environment Inventory (Hack and Slash (Action)) — not in this game Inventory Equip Items (Hack and Slash (Action)) — not in this game Equip Items Collect Items (Hack and Slash (Action)) — not in this game Collect Items Map / Navigation (Hack and Slash (Action)) — not in this game Map / Navigation Combo System (Hack and Slash (Action)) — Implementation 90 · Ø 87 Combo System Multiple Game Modes (Hack and Slash (Action)) — not in this game Multiple Game Modes Side Quests (Hack and Slash (Action)) — not in this game Side Quests NPCs (Hack and Slash (Action)) — not in this game NPCs Optional Challenges (Hack and Slash (Action)) — not in this game Optional Challenges Pause Menu (Hack and Slash (Action)) — not in this game Pause Menu Quest Log (Hack and Slash (Action)) — not in this game Quest Log Resource Management (Hack and Slash (Action)) — not in this game Resource Management Collectibles (Hack and Slash (Action)) — Implementation 88 · Ø 86 Collectibles Collection & Compendium (Hack and Slash (Action)) — not in this game Collection & Compendium Save & Load (Hack and Slash (Action)) — not in this game Save & Load Statistics (Hack and Slash (Action)) — not in this game Statistics Status Effects (Hack and Slash (Action)) — Implementation 85 · Ø 85 Status Effects Custom Controls (Hack and Slash (Action)) — not in this game Custom Controls Tutorial (Hack and Slash (Action)) — not in this game Tutorial Upgrade System (Hack and Slash (Action)) — Implementation 83 · Ø 86 Upgrade System Currencies & Resources (Hack and Slash (Action)) — Implementation 88 · Ø 84 Currencies & Resources
Necessity →
Genres Categories

This game's features

⭐ = best implementation of this feature. Name → to the feature, "Implementation" → how this game does it.

Ansicht & Kamera (2)

Lock-On Camera

Implementation 90 · 1 ratings
Implementation

Third-Person View

via Action-Adventure · Implementation 85 · 1 ratings
Implementation
Steuerung & Eingabe (1)

Special-Move Inputs

Implementation 80 · 1 ratings
Implementation
Oberfläche & HUD (1)

⭐ Combo Counter

Implementation 89 · 1 ratings
Implementation
Kampf & Fähigkeiten (10)

Dodge Roll

via Action-Adventure · Implementation 89 · 1 ratings
Implementation

Multi-Phase Bosses

via Action-Adventure · Implementation 81 · 1 ratings
Implementation

Boss Fights

Implementation 90 · 1 ratings
Implementation

Combo System

via Hack and Slash (Action) · Implementation 90 · 1 ratings
Implementation

Melee Combat

Implementation 82 · 1 ratings
Implementation

Firearms

Implementation 81 · 1 ratings
Implementation

Status Effects

via Hack and Slash (Action) · Implementation 85 · 1 ratings
Implementation

Ultimate Ability

Implementation 83 · 1 ratings
Implementation

Weapon Types

Implementation 88 · 1 ratings
Implementation

Weapon Switching

Implementation 81 · 1 ratings
Implementation
Items & Loot (1)

Consumables & Healing

Implementation 88 · 1 ratings
Implementation
Progression & Charakter (3)

Character Classes

Implementation 84 · 1 ratings
Implementation

Skill Tree

Implementation 86 · 1 ratings
Implementation
Wirtschaft & Handel (1)
Welt & Erkundung (1)
Story & Narrativ (1)

Story Campaign

via Action-Adventure · Implementation 86 · 1 ratings
Implementation
Endgame & Herausforderung (1)

High Difficulty

Implementation 90 · 1 ratings
Implementation
Barrierefreiheit & Komfort (1)
Meta, Erfolge & Sammeln (2)

Highscores & Leaderboards

Implementation 90 · 1 ratings
Implementation