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Defense of the Ancients (DotA)

MOBA

Does it fit the genre?

How many of the essential and desired features of its genres this game covers.

As MOBA
Essential
10/10
Desired
21/21

Feature map — implementation vs. genre average

Grey ring = genre average (necessity × desirability). Coloured dot (with arrow) = how this game implements it: green better, red worse than the average, ★ = best implementation.

Desirability ↑ Stats & Attributes (MOBA) — Implementation — · Ø 85 Stats & Attributes Audio & Music (MOBA) — Implementation — · Ø — Audio & Music Upgrade Gear (MOBA) — Implementation — · Ø 84 Upgrade Gear Crafting (MOBA) — Implementation — · Ø 84 Crafting Difficulty Settings (MOBA) — Implementation — · Ø 84 Difficulty Settings Player Choices (MOBA) — Implementation — · Ø 88 Player Choices Achievements (MOBA) — Implementation — · Ø 85 Achievements Progression System (MOBA) — Implementation — · Ø 80 Progression System Unlockable Abilities (MOBA) — Implementation — · Ø 85 Unlockable Abilities Unlockable Content (MOBA) — Implementation — · Ø 83 Unlockable Content Secret Areas (MOBA) — Implementation — · Ø 86 Secret Areas Graphics Options (MOBA) — Implementation — · Ø — Graphics Options Vendors & Shops (MOBA) — Implementation — · Ø 84 Vendors & Shops Interactive Environment (MOBA) — Implementation — · Ø 85 Interactive Environment Inventory (MOBA) — Implementation — · Ø 84 Inventory Equip Items (MOBA) — Implementation — · Ø — Equip Items Collect Items (MOBA) — Implementation — · Ø — Collect Items Map / Navigation (MOBA) — Implementation — · Ø 85 Map / Navigation Lanes & Jungle (MOBA) (MOBA) — Implementation — · Ø 78 Lanes & Jungle (MOBA) Last-Hitting (MOBA) — Implementation — · Ø 81 Last-Hitting Multiple Game Modes (MOBA) — Implementation — · Ø 83 Multiple Game Modes Minions & Creep Waves (MOBA) — Implementation — · Ø 78 Minions & Creep Waves Side Quests (MOBA) — Implementation — · Ø 88 Side Quests Optional Challenges (MOBA) — Implementation — · Ø — Optional Challenges Pause Menu (MOBA) — Implementation — · Ø — Pause Menu Quest Log (MOBA) — Implementation — · Ø — Quest Log Resource Management (MOBA) — Implementation — · Ø 83 Resource Management Collectibles (MOBA) — Implementation — · Ø 86 Collectibles Collection & Compendium (MOBA) — Implementation — · Ø 82 Collection & Compendium Save & Load (MOBA) — Implementation — · Ø 85 Save & Load Statistics (MOBA) — Implementation — · Ø 81 Statistics Status Effects (MOBA) — Implementation — · Ø 85 Status Effects Custom Controls (MOBA) — Implementation — · Ø 81 Custom Controls Tower Defense (MOBA) — Implementation — · Ø 81 Tower Defense Tutorial (MOBA) — Implementation — · Ø 84 Tutorial Upgrade System (MOBA) — Implementation — · Ø 86 Upgrade System Currencies & Resources (MOBA) — Implementation — · Ø 84 Currencies & Resources
Necessity →
Genres Categories

This game's features

⭐ = best implementation of this feature. Name → to the feature, "Implementation" → how this game does it.

Steuerung & Eingabe (1)

Custom Controls

via MOBA · not rated yet
Implementation
Oberfläche & HUD (3)

Map / Navigation

via MOBA · not rated yet
Implementation

Pause Menu

via MOBA · not rated yet
Implementation

Quest Log

via MOBA · not rated yet
Implementation
Grafik & Performance (1)

Graphics Options

via MOBA · not rated yet
Implementation
Audio & Musik (1)

Audio & Music

via MOBA · not rated yet
Implementation
Kampf & Fähigkeiten (5)

Last-Hitting

via MOBA · not rated yet
Implementation

Status Effects

via MOBA · not rated yet
Implementation

Tower Defense

via MOBA · not rated yet
Implementation
Items & Loot (4)

Upgrade Gear

via MOBA · not rated yet
Implementation

Inventory

via MOBA · not rated yet
Implementation

Equip Items

via MOBA · not rated yet
Implementation

Collect Items

via MOBA · not rated yet
Implementation
Progression & Charakter (3)

Stats & Attributes

via MOBA · not rated yet
Implementation

Progression System

via MOBA · not rated yet
Implementation

Upgrade System

via MOBA · not rated yet
Implementation
Wirtschaft & Handel (3)

Vendors & Shops

via MOBA · not rated yet
Implementation

Resource Management

via MOBA · not rated yet
Implementation
Crafting & Bauen (1)

Crafting

via MOBA · not rated yet
Implementation
Welt & Erkundung (4)

Secret Areas

via MOBA · not rated yet
Implementation

Side Quests

via MOBA · not rated yet
Implementation
Story & Narrativ (1)

Player Choices

via MOBA · not rated yet
Implementation
Endgame & Herausforderung (1)

Optional Challenges

via MOBA · not rated yet
Implementation
Barrierefreiheit & Komfort (3)

Difficulty Settings

via MOBA · not rated yet
Implementation

Save & Load

via MOBA · not rated yet
Implementation

Tutorial

via MOBA · not rated yet
Implementation
Meta, Erfolge & Sammeln (6)

Achievements

via MOBA · not rated yet
Implementation

Unlockable Content

via MOBA · not rated yet
Implementation

Multiple Game Modes

via MOBA · not rated yet
Implementation

Collectibles

via MOBA · not rated yet
Implementation

Statistics

via MOBA · not rated yet
Implementation