🎮 Gameanac The Almanac for Games

← All games

⚔️

Death Stranding

83
Implementation score · 21 features

Does it fit the genre?

How many of the essential and desired features of its genres this game covers.

As Action-Adventure
Essential
0/2
Desired
5/10
As Walking Simulator
Essential
0/0
Desired
2/3

Feature map — implementation vs. genre average

Grey ring = genre average (necessity × desirability). Coloured dot (with arrow) = how this game implements it: green better, red worse than the average, ★ = best implementation.

Desirability ↑ Stats & Attributes (Action-Adventure) — not in this game Stats & Attributes Audio & Music (Action-Adventure) — not in this game Audio & Music Upgrade Gear (Action-Adventure) — not in this game Upgrade Gear Dodge Roll (Action-Adventure) — not in this game Dodge Roll Multi-Phase Bosses (Action-Adventure) — not in this game Multi-Phase Bosses Crafting (Action-Adventure) — Implementation 84 · Ø 84 Crafting Difficulty Settings (Action-Adventure) — Implementation 77 · Ø 84 Difficulty Settings Grappling Hook (Action-Adventure) — not in this game Grappling Hook Achievements (Action-Adventure) — not in this game Achievements Vehicles & Mounts (Action-Adventure) — Implementation 85 · Ø 84 Vehicles & Mounts Progression System (Action-Adventure) — not in this game Progression System Unlockable Abilities (Action-Adventure) — not in this game Unlockable Abilities Unlockable Content (Action-Adventure) — not in this game Unlockable Content Secret Areas (Action-Adventure) — not in this game Secret Areas Graphics Options (Action-Adventure) — not in this game Graphics Options Vendors & Shops (Action-Adventure) — not in this game Vendors & Shops Interactive Environment (Action-Adventure) — not in this game Interactive Environment Inventory (Action-Adventure) — Implementation 76 · Ø 84 Inventory Equip Items (Action-Adventure) — not in this game Equip Items Collect Items (Action-Adventure) — not in this game Collect Items Map / Navigation (Action-Adventure) — Implementation 86 · Ø 85 Map / Navigation Climbing & Parkour (Action-Adventure) — Implementation 82 · Ø 86 Climbing & Parkour Multiple Game Modes (Action-Adventure) — not in this game Multiple Game Modes Side Quests (Action-Adventure) — not in this game Side Quests Open World (Action-Adventure) — Implementation 87 · Ø 83 Open World Optional Challenges (Action-Adventure) — not in this game Optional Challenges Parry & Block (Action-Adventure) — not in this game Parry & Block Pause Menu (Action-Adventure) — not in this game Pause Menu Quest Log (Action-Adventure) — not in this game Quest Log Quick-Time Events (Action-Adventure) — not in this game Quick-Time Events Puzzles (Action-Adventure) — not in this game Puzzles Collectibles (Action-Adventure) — not in this game Collectibles Save & Load (Action-Adventure) — not in this game Save & Load Detective Vision (Action-Adventure) — not in this game Detective Vision Statistics (Action-Adventure) — not in this game Statistics Stealth (Action-Adventure) — Implementation 80 · Ø 86 Stealth Custom Controls (Action-Adventure) — not in this game Custom Controls Story Campaign (Action-Adventure) — Implementation 86 · Ø 87 Story Campaign Third-Person View (Action-Adventure) — Implementation 86 · Ø 85 Third-Person View Tutorial (Action-Adventure) — not in this game Tutorial Upgrade System (Action-Adventure) — not in this game Upgrade System Currencies & Resources (Action-Adventure) — not in this game Currencies & Resources Base Building (Walking Simulator) — Implementation 79 · Ø 83 Base Building Boss Fights (Walking Simulator) — Implementation 85 · Ø 87 Boss Fights Crafting (Walking Simulator) — Implementation 84 · Ø 84 Crafting First-Person View (Walking Simulator) — not in this game First-Person View Difficulty Settings (Walking Simulator) — Implementation 77 · Ø 84 Difficulty Settings Player Choices (Walking Simulator) — not in this game Player Choices Achievements (Walking Simulator) — not in this game Achievements Exploration (Walking Simulator) — Implementation 82 · Ø 86 Exploration Vehicles & Mounts (Walking Simulator) — Implementation 85 · Ø 84 Vehicles & Mounts Fast Travel (Walking Simulator) — Implementation 86 · Ø 85 Fast Travel Photo Mode (Walking Simulator) — Implementation 88 · Ø 87 Photo Mode Secret Areas (Walking Simulator) — not in this game Secret Areas Gliding (Walking Simulator) — not in this game Gliding Interactive Environment (Walking Simulator) — not in this game Interactive Environment Inventory (Walking Simulator) — Implementation 76 · Ø 84 Inventory Map / Navigation (Walking Simulator) — Implementation 86 · Ø 85 Map / Navigation Climbing & Parkour (Walking Simulator) — Implementation 82 · Ø 86 Climbing & Parkour Lore & Worldbuilding (Walking Simulator) — Implementation 87 · Ø 88 Lore & Worldbuilding Multiple Endings (Walking Simulator) — not in this game Multiple Endings Melee Combat (Walking Simulator) — Implementation 77 · Ø 84 Melee Combat NPCs (Walking Simulator) — not in this game NPCs Online Multiplayer (Walking Simulator) — Implementation 82 · Ø 83 Online Multiplayer Open World (Walking Simulator) — Implementation 87 · Ø 83 Open World Psychological Horror (Walking Simulator) — not in this game Psychological Horror Puzzles (Walking Simulator) — not in this game Puzzles Collectibles (Walking Simulator) — not in this game Collectibles Firearms (Walking Simulator) — Implementation 79 · Ø 84 Firearms Save & Load (Walking Simulator) — not in this game Save & Load Stealth (Walking Simulator) — Implementation 80 · Ø 86 Stealth Story Campaign (Walking Simulator) — Implementation 86 · Ø 87 Story Campaign Day-Night Hazards (Walking Simulator) — Implementation 77 · Ø 82 Day-Night Hazards Third-Person View (Walking Simulator) — Implementation 86 · Ø 85 Third-Person View Encumbrance (Walking Simulator) — Implementation 86 · Ø 79 ★ Encumbrance
Necessity →
Genres Categories

This game's features

⭐ = best implementation of this feature. Name → to the feature, "Implementation" → how this game does it.

Ansicht & Kamera (2)

Photo Mode

via Walking Simulator · Implementation 88 · 1 ratings
Implementation

Third-Person View

via Action-Adventure Walking Simulator · Implementation 86 · 1 ratings
Implementation
Oberfläche & HUD (1)

Map / Navigation

via Action-Adventure Walking Simulator · Implementation 86 · 1 ratings
Implementation
Kampf & Fähigkeiten (4)

Boss Fights

via Walking Simulator · Implementation 85 · 1 ratings
Implementation

Melee Combat

via Walking Simulator · Implementation 77 · 1 ratings
Implementation

Firearms

via Walking Simulator · Implementation 79 · 1 ratings
Implementation

Stealth

via Action-Adventure Walking Simulator · Implementation 80 · 1 ratings
Implementation
Bewegung & Traversal (2)

Vehicles & Mounts

via Action-Adventure Walking Simulator · Implementation 85 · 1 ratings
Implementation
Items & Loot (2)

Inventory

via Action-Adventure Walking Simulator · Implementation 76 · 1 ratings
Implementation

⭐ Encumbrance

via Walking Simulator · Implementation 86 · 1 ratings
Implementation
Crafting & Bauen (2)

Base Building

via Walking Simulator · Implementation 79 · 1 ratings
Implementation

Crafting

via Action-Adventure Walking Simulator · Implementation 84 · 1 ratings
Implementation
Welt & Erkundung (3)

Exploration

via Walking Simulator · Implementation 82 · 1 ratings
Implementation

Open World

via Action-Adventure Walking Simulator · Implementation 87 · 1 ratings
Implementation

Day-Night Hazards

via Walking Simulator · Implementation 77 · 1 ratings
Implementation
Story & Narrativ (2)

Lore & Worldbuilding

via Walking Simulator · Implementation 87 · 1 ratings
Implementation

Story Campaign

via Action-Adventure Walking Simulator · Implementation 86 · 1 ratings
Implementation
Multiplayer & Sozial (1)

Online Multiplayer

via Walking Simulator · Implementation 82 · 1 ratings
Implementation
Barrierefreiheit & Komfort (2)

Fast Travel

via Walking Simulator · Implementation 86 · 1 ratings
Implementation