🎮 Gameanac The Almanac for Games

← All games

⚔️

Call of Duty: Warzone

Battle Royale Ego-Shooter (FPS)
76
Implementation score · 27 features

Does it fit the genre?

How many of the essential and desired features of its genres this game covers.

As Battle Royale
Essential
2/9
Desired
1/17
As Ego-Shooter (FPS)
Essential
5/7
Desired
9/12

Feature map — implementation vs. genre average

Grey ring = genre average (necessity × desirability). Coloured dot (with arrow) = how this game implements it: green better, red worse than the average, ★ = best implementation.

Desirability ↑ Stats & Attributes (Battle Royale) — not in this game Stats & Attributes Audio & Music (Battle Royale) — not in this game Audio & Music Upgrade Gear (Battle Royale) — not in this game Upgrade Gear Crafting (Battle Royale) — not in this game Crafting Difficulty Settings (Battle Royale) — not in this game Difficulty Settings Player Choices (Battle Royale) — not in this game Player Choices Achievements (Battle Royale) — not in this game Achievements Progression System (Battle Royale) — not in this game Progression System Unlockable Abilities (Battle Royale) — not in this game Unlockable Abilities Unlockable Content (Battle Royale) — not in this game Unlockable Content Secret Areas (Battle Royale) — not in this game Secret Areas Gliding (Battle Royale) — not in this game Gliding Graphics Options (Battle Royale) — not in this game Graphics Options Vendors & Shops (Battle Royale) — not in this game Vendors & Shops Interactive Environment (Battle Royale) — not in this game Interactive Environment Inventory (Battle Royale) — Implementation 73 · Ø 84 Inventory Equip Items (Battle Royale) — not in this game Equip Items Collect Items (Battle Royale) — not in this game Collect Items Map / Navigation (Battle Royale) — not in this game Map / Navigation Kill Feed (Battle Royale) — not in this game Kill Feed Multiple Game Modes (Battle Royale) — not in this game Multiple Game Modes Side Quests (Battle Royale) — not in this game Side Quests Optional Challenges (Battle Royale) — not in this game Optional Challenges Pause Menu (Battle Royale) — not in this game Pause Menu Quest Log (Battle Royale) — not in this game Quest Log Resource Management (Battle Royale) — not in this game Resource Management Collectibles (Battle Royale) — not in this game Collectibles Collection & Compendium (Battle Royale) — not in this game Collection & Compendium Shrinking Zone (Battle Royale) — Implementation 77 · Ø 80 Shrinking Zone Save & Load (Battle Royale) — not in this game Save & Load Statistics (Battle Royale) — not in this game Statistics Status Effects (Battle Royale) — not in this game Status Effects Custom Controls (Battle Royale) — not in this game Custom Controls Tutorial (Battle Royale) — not in this game Tutorial Upgrade System (Battle Royale) — not in this game Upgrade System Supply Drops (Battle Royale) — not in this game Supply Drops Currencies & Resources (Battle Royale) — not in this game Currencies & Resources Reviving Teammates (Battle Royale) — Implementation 77 · Ø 80 Reviving Teammates Aim Down Sights (First-Person Shooter (FPS)) — Implementation 70 · Ø 83 Aim Down Sights Stats & Attributes (First-Person Shooter (FPS)) — not in this game Stats & Attributes Upgrade Gear (First-Person Shooter (FPS)) — not in this game Upgrade Gear Cover System (First-Person Shooter (FPS)) — not in this game Cover System Crouch (First-Person Shooter (FPS)) — not in this game Crouch First-Person View (First-Person Shooter (FPS)) — Implementation 76 · Ø 83 First-Person View Difficulty Settings (First-Person Shooter (FPS)) — not in this game Difficulty Settings Crosshair (First-Person Shooter (FPS)) — Implementation 81 · Ø 85 Crosshair Unlockable Content (First-Person Shooter (FPS)) — not in this game Unlockable Content Health Regeneration (First-Person Shooter (FPS)) — not in this game Health Regeneration Grenades & Throwables (First-Person Shooter (FPS)) — Implementation 78 · Ø 85 Grenades & Throwables Inventory (First-Person Shooter (FPS)) — Implementation 73 · Ø 84 Inventory Equip Items (First-Person Shooter (FPS)) — not in this game Equip Items Collect Items (First-Person Shooter (FPS)) — not in this game Collect Items Headshots & Weak Points (First-Person Shooter (FPS)) — Implementation 73 · Ø 87 Headshots & Weak Points Loadouts (First-Person Shooter (FPS)) — Implementation 70 · Ø 81 Loadouts Ammo (First-Person Shooter (FPS)) — not in this game Ammo Reloading (First-Person Shooter (FPS)) — Implementation 79 · Ø 84 Reloading Melee Combat (First-Person Shooter (FPS)) — not in this game Melee Combat Side Quests (First-Person Shooter (FPS)) — not in this game Side Quests Respawn (First-Person Shooter (FPS)) — not in this game Respawn Recoil (First-Person Shooter (FPS)) — Implementation 73 · Ø 82 Recoil Firearms (First-Person Shooter (FPS)) — Implementation 74 · Ø 84 Firearms Save & Load (First-Person Shooter (FPS)) — not in this game Save & Load Sprinting (First-Person Shooter (FPS)) — not in this game Sprinting Stealth Takedowns (First-Person Shooter (FPS)) — not in this game Stealth Takedowns Team Objectives (First-Person Shooter (FPS)) — Implementation 74 · Ø 81 Team Objectives Hit Feedback (First-Person Shooter (FPS)) — not in this game Hit Feedback Tutorial (First-Person Shooter (FPS)) — not in this game Tutorial Weapon Wheel (First-Person Shooter (FPS)) — not in this game Weapon Wheel Weapon Types (First-Person Shooter (FPS)) — Implementation 76 · Ø 87 Weapon Types Weapon Switching (First-Person Shooter (FPS)) — Implementation 74 · Ø 85 Weapon Switching Currencies & Resources (First-Person Shooter (FPS)) — not in this game Currencies & Resources
Necessity →
Genres Categories

This game's features

⭐ = best implementation of this feature. Name → to the feature, "Implementation" → how this game does it.

Ansicht & Kamera (1)

First-Person View

via Ego-Shooter (FPS) · Implementation 76 · 1 ratings
Implementation
Oberfläche & HUD (2)

Crosshair

via Ego-Shooter (FPS) · Implementation 81 · 1 ratings
Implementation

Minimap

Implementation 81 · 1 ratings
Implementation
Kampf & Fähigkeiten (8)

Aim Down Sights

via Ego-Shooter (FPS) · Implementation 70 · 1 ratings
Implementation

Grenades & Throwables

via Ego-Shooter (FPS) · Implementation 78 · 1 ratings
Implementation

Headshots & Weak Points

via Ego-Shooter (FPS) · Implementation 73 · 1 ratings
Implementation

Reloading

via Ego-Shooter (FPS) · Implementation 79 · 1 ratings
Implementation

Recoil

via Ego-Shooter (FPS) · Implementation 73 · 1 ratings
Implementation

Firearms

via Ego-Shooter (FPS) · Implementation 74 · 1 ratings
Implementation

Weapon Types

via Ego-Shooter (FPS) · Implementation 76 · 1 ratings
Implementation

Weapon Switching

via Ego-Shooter (FPS) · Implementation 74 · 1 ratings
Implementation
Bewegung & Traversal (1)

Vehicles & Mounts

Implementation 76 · 1 ratings
Implementation
Items & Loot (4)

Inventory

via Battle Royale Ego-Shooter (FPS) · Implementation 73 · 1 ratings
Implementation

Loadouts

via Ego-Shooter (FPS) · Implementation 70 · 1 ratings
Implementation

Loot System

Implementation 77 · 1 ratings
Implementation

Loot Rarity

Implementation 73 · 1 ratings
Implementation
Wirtschaft & Handel (1)

Free-to-Play & Subscriptions

Implementation 70 · 1 ratings
Implementation
Welt & Erkundung (2)

Extraction (Exfil)

Implementation 78 · 1 ratings
Implementation

Shrinking Zone

via Battle Royale · Implementation 77 · 1 ratings
Implementation
Multiplayer & Sozial (7)

Battle Pass

Implementation 76 · 1 ratings
Implementation

Crossplay

Implementation 81 · 1 ratings
Implementation

Online Multiplayer

Implementation 73 · 1 ratings
Implementation

Pings & Voice Chat

Implementation 79 · 1 ratings
Implementation

Ranked / Competitive

Implementation 81 · 1 ratings
Implementation

Team Objectives

via Ego-Shooter (FPS) · Implementation 74 · 1 ratings
Implementation

Reviving Teammates

via Battle Royale · Implementation 77 · 1 ratings
Implementation
Meta, Erfolge & Sammeln (1)

Cosmetics & Skins

Implementation 72 · 1 ratings
Implementation