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Blasphemous

81
Implementation score · 22 features

Does it fit the genre?

How many of the essential and desired features of its genres this game covers.

As 2D-Platformer
Essential
2/2
Desired
7/9
As Metroidvania
Essential
3/4
Desired
6/13
As Soulslike
Essential
1/5
Desired
3/15

Feature map — implementation vs. genre average

Grey ring = genre average (necessity × desirability). Coloured dot (with arrow) = how this game implements it: green better, red worse than the average, ★ = best implementation.

Desirability ↑ Stats & Attributes (2D-Platformer) — not in this game Stats & Attributes Audio & Music (2D-Platformer) — not in this game Audio & Music Upgrade Gear (2D-Platformer) — not in this game Upgrade Gear Moving Platforms (2D-Platformer) — not in this game Moving Platforms Checkpoints (2D-Platformer) — Implementation 87 · Ø 88 Checkpoints Crafting (2D-Platformer) — not in this game Crafting Difficulty Settings (2D-Platformer) — not in this game Difficulty Settings Player Choices (2D-Platformer) — not in this game Player Choices Achievements (2D-Platformer) — not in this game Achievements Exploration (2D-Platformer) — Implementation 76 · Ø 86 Exploration Progression System (2D-Platformer) — not in this game Progression System Unlockable Abilities (2D-Platformer) — not in this game Unlockable Abilities Unlockable Content (2D-Platformer) — not in this game Unlockable Content Secret Areas (2D-Platformer) — Implementation 76 · Ø 86 Secret Areas Graphics Options (2D-Platformer) — not in this game Graphics Options Vendors & Shops (2D-Platformer) — Implementation 84 · Ø 84 Vendors & Shops Interactive Environment (2D-Platformer) — not in this game Interactive Environment Inventory (2D-Platformer) — not in this game Inventory Equip Items (2D-Platformer) — not in this game Equip Items Collect Items (2D-Platformer) — not in this game Collect Items Map / Navigation (2D-Platformer) — not in this game Map / Navigation Multiple Game Modes (2D-Platformer) — not in this game Multiple Game Modes Side Quests (2D-Platformer) — not in this game Side Quests NPCs (2D-Platformer) — not in this game NPCs Optional Challenges (2D-Platformer) — not in this game Optional Challenges Pause Menu (2D-Platformer) — not in this game Pause Menu Precision Platforming (2D-Platformer) — Implementation 76 · Ø 82 Precision Platforming Quest Log (2D-Platformer) — not in this game Quest Log Resource Management (2D-Platformer) — not in this game Resource Management Collectibles (2D-Platformer) — Implementation 83 · Ø 86 Collectibles Collection & Compendium (2D-Platformer) — not in this game Collection & Compendium Side View (2D-Platformer) — Implementation 76 · Ø 85 Side View Save & Load (2D-Platformer) — not in this game Save & Load Statistics (2D-Platformer) — not in this game Statistics Status Effects (2D-Platformer) — Implementation 81 · Ø 85 Status Effects Custom Controls (2D-Platformer) — not in this game Custom Controls Tutorial (2D-Platformer) — not in this game Tutorial Upgrade System (2D-Platformer) — Implementation 81 · Ø 86 Upgrade System Currencies & Resources (2D-Platformer) — Implementation 82 · Ø 84 Currencies & Resources Wall Jump (2D-Platformer) — not in this game Wall Jump Stats & Attributes (Metroidvania) — not in this game Stats & Attributes Audio & Music (Metroidvania) — not in this game Audio & Music Upgrade Gear (Metroidvania) — not in this game Upgrade Gear Checkpoints (Metroidvania) — Implementation 87 · Ø 88 Checkpoints Crafting (Metroidvania) — not in this game Crafting Dash (Metroidvania) — not in this game Dash Difficulty Settings (Metroidvania) — not in this game Difficulty Settings Player Choices (Metroidvania) — not in this game Player Choices Achievements (Metroidvania) — not in this game Achievements Exploration (Metroidvania) — Implementation 76 · Ø 86 Exploration Progression System (Metroidvania) — not in this game Progression System Unlockable Abilities (Metroidvania) — not in this game Unlockable Abilities Unlockable Content (Metroidvania) — not in this game Unlockable Content Secret Areas (Metroidvania) — Implementation 76 · Ø 86 Secret Areas Graphics Options (Metroidvania) — not in this game Graphics Options Vendors & Shops (Metroidvania) — Implementation 84 · Ø 84 Vendors & Shops Interactive Environment (Metroidvania) — not in this game Interactive Environment Inventory (Metroidvania) — not in this game Inventory Equip Items (Metroidvania) — not in this game Equip Items Collect Items (Metroidvania) — not in this game Collect Items Map / Navigation (Metroidvania) — not in this game Map / Navigation Map Discovery (Metroidvania) — not in this game Map Discovery Multiple Game Modes (Metroidvania) — not in this game Multiple Game Modes Side Quests (Metroidvania) — not in this game Side Quests NPCs (Metroidvania) — not in this game NPCs Optional Challenges (Metroidvania) — not in this game Optional Challenges Pause Menu (Metroidvania) — not in this game Pause Menu Quest Log (Metroidvania) — not in this game Quest Log Resource Management (Metroidvania) — not in this game Resource Management Collectibles (Metroidvania) — Implementation 83 · Ø 86 Collectibles Collection & Compendium (Metroidvania) — not in this game Collection & Compendium Save & Load (Metroidvania) — not in this game Save & Load Statistics (Metroidvania) — not in this game Statistics Status Effects (Metroidvania) — Implementation 81 · Ø 85 Status Effects Custom Controls (Metroidvania) — not in this game Custom Controls Tutorial (Metroidvania) — not in this game Tutorial Upgrade System (Metroidvania) — Implementation 81 · Ø 86 Upgrade System Currencies & Resources (Metroidvania) — Implementation 82 · Ø 84 Currencies & Resources Stats & Attributes (Soulslike) — not in this game Stats & Attributes Audio & Music (Soulslike) — not in this game Audio & Music Stamina (Soulslike) — not in this game Stamina Upgrade Gear (Soulslike) — not in this game Upgrade Gear Crafting (Soulslike) — not in this game Crafting Difficulty Settings (Soulslike) — not in this game Difficulty Settings Player Choices (Soulslike) — not in this game Player Choices Achievements (Soulslike) — not in this game Achievements Progression System (Soulslike) — not in this game Progression System Unlockable Abilities (Soulslike) — not in this game Unlockable Abilities Unlockable Content (Soulslike) — not in this game Unlockable Content Enemy Respawn (Soulslike) — not in this game Enemy Respawn Secret Areas (Soulslike) — Implementation 76 · Ø 86 Secret Areas Graphics Options (Soulslike) — not in this game Graphics Options Vendors & Shops (Soulslike) — Implementation 84 · Ø 84 Vendors & Shops Interactive Environment (Soulslike) — not in this game Interactive Environment Inventory (Soulslike) — not in this game Inventory Equip Items (Soulslike) — not in this game Equip Items Collect Items (Soulslike) — not in this game Collect Items Map / Navigation (Soulslike) — not in this game Map / Navigation Lock-On Camera (Soulslike) — not in this game Lock-On Camera Lore & Worldbuilding (Soulslike) — Implementation 88 · Ø 88 Lore & Worldbuilding Multiple Game Modes (Soulslike) — not in this game Multiple Game Modes Side Quests (Soulslike) — not in this game Side Quests Optional Challenges (Soulslike) — not in this game Optional Challenges Pause Menu (Soulslike) — not in this game Pause Menu Quest Log (Soulslike) — not in this game Quest Log Resource Management (Soulslike) — not in this game Resource Management Collectibles (Soulslike) — Implementation 83 · Ø 86 Collectibles Collection & Compendium (Soulslike) — not in this game Collection & Compendium Save & Load (Soulslike) — not in this game Save & Load Statistics (Soulslike) — not in this game Statistics Status Effects (Soulslike) — Implementation 81 · Ø 85 Status Effects Custom Controls (Soulslike) — not in this game Custom Controls Tutorial (Soulslike) — not in this game Tutorial Upgrade System (Soulslike) — Implementation 81 · Ø 86 Upgrade System Loss on Death (Soulslike) — not in this game Loss on Death Currencies & Resources (Soulslike) — Implementation 82 · Ø 84 Currencies & Resources
Necessity →
Genres Categories

This game's features

⭐ = best implementation of this feature. Name → to the feature, "Implementation" → how this game does it.

Ansicht & Kamera (1)

Side View

via 2D-Platformer · Implementation 76 · 1 ratings
Implementation
Kampf & Fähigkeiten (7)

Dodge Roll

Implementation 79 · 1 ratings
Implementation

Multi-Phase Bosses

Implementation 88 · 1 ratings
Implementation

Boss Fights

Implementation 78 · 1 ratings
Implementation

Combo System

Implementation 85 · 1 ratings
Implementation

Melee Combat

Implementation 85 · 1 ratings
Implementation

Parry & Block

Implementation 84 · 1 ratings
Implementation

Status Effects

via 2D-Platformer Metroidvania Soulslike · Implementation 81 · 1 ratings
Implementation
Bewegung & Traversal (1)

Precision Platforming

via 2D-Platformer · Implementation 76 · 1 ratings
Implementation
Items & Loot (1)

Consumables & Healing

Implementation 76 · 1 ratings
Implementation
Progression & Charakter (2)

Skill Tree

Implementation 76 · 1 ratings
Implementation

Upgrade System

via 2D-Platformer Metroidvania Soulslike · Implementation 81 · 1 ratings
Implementation
Wirtschaft & Handel (2)

Vendors & Shops

via 2D-Platformer Metroidvania Soulslike · Implementation 84 · 1 ratings
Implementation
Welt & Erkundung (3)

Exploration

via 2D-Platformer Metroidvania · Implementation 76 · 1 ratings
Implementation

Secret Areas

via 2D-Platformer Metroidvania Soulslike · Implementation 76 · 1 ratings
Implementation

Map Reveal

Implementation 86 · 1 ratings
Implementation
Story & Narrativ (1)

Lore & Worldbuilding

via Soulslike · Implementation 88 · 1 ratings
Implementation
Endgame & Herausforderung (1)

High Difficulty

Implementation 80 · 1 ratings
Implementation
Barrierefreiheit & Komfort (2)

Checkpoints

via 2D-Platformer Metroidvania · Implementation 87 · 1 ratings
Implementation

Fast Travel

Implementation 76 · 1 ratings
Implementation
Meta, Erfolge & Sammeln (1)

Collectibles

via 2D-Platformer Metroidvania Soulslike · Implementation 83 · 1 ratings
Implementation