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Assetto Corsa

Sim Racing

Does it fit the genre?

How many of the essential and desired features of its genres this game covers.

As Sim Racing
Essential
19/19
Desired
30/30

Feature map — implementation vs. genre average

Grey ring = genre average (necessity × desirability). Coloured dot (with arrow) = how this game implements it: green better, red worse than the average, ★ = best implementation.

Desirability ↑ Stats & Attributes (Sim Racing) — Implementation — · Ø 85 Stats & Attributes Audio & Music (Sim Racing) — Implementation — · Ø — Audio & Music Upgrade Gear (Sim Racing) — Implementation — · Ø 84 Upgrade Gear Checkpoints (Sim Racing) — Implementation — · Ø 88 Checkpoints Crafting (Sim Racing) — Implementation — · Ø 84 Crafting Difficulty Settings (Sim Racing) — Implementation — · Ø 84 Difficulty Settings Player Choices (Sim Racing) — Implementation — · Ø 88 Player Choices Achievements (Sim Racing) — Implementation — · Ø 85 Achievements Exploration (Sim Racing) — Implementation — · Ø 86 Exploration Vehicle Physics (Sim Racing) — Implementation — · Ø 85 Vehicle Physics Progression System (Sim Racing) — Implementation — · Ø 80 Progression System Unlockable Abilities (Sim Racing) — Implementation — · Ø 85 Unlockable Abilities Unlockable Content (Sim Racing) — Implementation — · Ø 83 Unlockable Content Secret Areas (Sim Racing) — Implementation — · Ø 86 Secret Areas Graphics Options (Sim Racing) — Implementation — · Ø — Graphics Options Vendors & Shops (Sim Racing) — Implementation — · Ø 84 Vendors & Shops Interactive Environment (Sim Racing) — Implementation — · Ø 85 Interactive Environment Inventory (Sim Racing) — Implementation — · Ø 84 Inventory Equip Items (Sim Racing) — Implementation — · Ø — Equip Items Collect Items (Sim Racing) — Implementation — · Ø — Collect Items Map / Navigation (Sim Racing) — Implementation — · Ø 85 Map / Navigation Multiple Game Modes (Sim Racing) — Implementation — · Ø 83 Multiple Game Modes Side Quests (Sim Racing) — Implementation — · Ø 88 Side Quests NPCs (Sim Racing) — Implementation — · Ø 88 NPCs Optional Challenges (Sim Racing) — Implementation — · Ø — Optional Challenges Pause Menu (Sim Racing) — Implementation — · Ø — Pause Menu Quest Log (Sim Racing) — Implementation — · Ø — Quest Log Resource Management (Sim Racing) — Implementation — · Ø 83 Resource Management Collectibles (Sim Racing) — Implementation — · Ø 86 Collectibles Collection & Compendium (Sim Racing) — Implementation — · Ø 82 Collection & Compendium Save & Load (Sim Racing) — Implementation — · Ø 85 Save & Load Statistics (Sim Racing) — Implementation — · Ø 81 Statistics Status Effects (Sim Racing) — Implementation — · Ø 85 Status Effects Custom Controls (Sim Racing) — Implementation — · Ø 81 Custom Controls Tutorial (Sim Racing) — Implementation — · Ø 84 Tutorial Upgrade System (Sim Racing) — Implementation — · Ø 86 Upgrade System Currencies & Resources (Sim Racing) — Implementation — · Ø 84 Currencies & Resources
Necessity →
Genres Categories

This game's features

⭐ = best implementation of this feature. Name → to the feature, "Implementation" → how this game does it.

Steuerung & Eingabe (1)
Oberfläche & HUD (3)

Pause Menu

via Sim Racing · not rated yet
Implementation

Quest Log

via Sim Racing · not rated yet
Implementation
Grafik & Performance (1)
Audio & Musik (1)

Audio & Music

via Sim Racing · not rated yet
Implementation
Kampf & Fähigkeiten (2)
Items & Loot (4)

Upgrade Gear

via Sim Racing · not rated yet
Implementation

Inventory

via Sim Racing · not rated yet
Implementation

Equip Items

via Sim Racing · not rated yet
Implementation

Collect Items

via Sim Racing · not rated yet
Implementation
Progression & Charakter (3)
Wirtschaft & Handel (3)
Crafting & Bauen (1)

Crafting

via Sim Racing · not rated yet
Implementation
Welt & Erkundung (5)

Exploration

via Sim Racing · not rated yet
Implementation

Secret Areas

via Sim Racing · not rated yet
Implementation

Side Quests

via Sim Racing · not rated yet
Implementation

NPCs

via Sim Racing · not rated yet
Implementation
Story & Narrativ (1)
Endgame & Herausforderung (1)
Barrierefreiheit & Komfort (4)

Checkpoints

via Sim Racing · not rated yet
Implementation

Save & Load

via Sim Racing · not rated yet
Implementation

Tutorial

via Sim Racing · not rated yet
Implementation
Simulation & Management (1)
Meta, Erfolge & Sammeln (6)

Achievements

via Sim Racing · not rated yet
Implementation

Collectibles

via Sim Racing · not rated yet
Implementation

Statistics

via Sim Racing · not rated yet
Implementation