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Assassin's Creed II

Action-Adventure Stealth
85
Implementation score · 25 features

Does it fit the genre?

How many of the essential and desired features of its genres this game covers.

As Action-Adventure
Essential
2/2
Desired
5/10
As Stealth
Essential
6/12
Desired
7/27

Feature map — implementation vs. genre average

Grey ring = genre average (necessity × desirability). Coloured dot (with arrow) = how this game implements it: green better, red worse than the average, ★ = best implementation.

Desirability ↑ Stats & Attributes (Action-Adventure) — not in this game Stats & Attributes Audio & Music (Action-Adventure) — not in this game Audio & Music Upgrade Gear (Action-Adventure) — Implementation 87 · Ø 84 Upgrade Gear Dodge Roll (Action-Adventure) — not in this game Dodge Roll Multi-Phase Bosses (Action-Adventure) — not in this game Multi-Phase Bosses Crafting (Action-Adventure) — not in this game Crafting Difficulty Settings (Action-Adventure) — not in this game Difficulty Settings Grappling Hook (Action-Adventure) — not in this game Grappling Hook Achievements (Action-Adventure) — not in this game Achievements Vehicles & Mounts (Action-Adventure) — not in this game Vehicles & Mounts Progression System (Action-Adventure) — not in this game Progression System Unlockable Abilities (Action-Adventure) — not in this game Unlockable Abilities Unlockable Content (Action-Adventure) — not in this game Unlockable Content Secret Areas (Action-Adventure) — Implementation 80 · Ø 86 Secret Areas Graphics Options (Action-Adventure) — not in this game Graphics Options Vendors & Shops (Action-Adventure) — Implementation 89 · Ø 84 Vendors & Shops Interactive Environment (Action-Adventure) — not in this game Interactive Environment Inventory (Action-Adventure) — not in this game Inventory Equip Items (Action-Adventure) — not in this game Equip Items Collect Items (Action-Adventure) — not in this game Collect Items Map / Navigation (Action-Adventure) — Implementation 83 · Ø 85 Map / Navigation Climbing & Parkour (Action-Adventure) — Implementation 88 · Ø 86 Climbing & Parkour Multiple Game Modes (Action-Adventure) — not in this game Multiple Game Modes Side Quests (Action-Adventure) — Implementation 79 · Ø 88 Side Quests Open World (Action-Adventure) — Implementation 81 · Ø 83 Open World Optional Challenges (Action-Adventure) — not in this game Optional Challenges Parry & Block (Action-Adventure) — Implementation 87 · Ø 89 Parry & Block Pause Menu (Action-Adventure) — not in this game Pause Menu Quest Log (Action-Adventure) — not in this game Quest Log Quick-Time Events (Action-Adventure) — not in this game Quick-Time Events Puzzles (Action-Adventure) — not in this game Puzzles Collectibles (Action-Adventure) — Implementation 89 · Ø 86 Collectibles Save & Load (Action-Adventure) — not in this game Save & Load Detective Vision (Action-Adventure) — Implementation 88 · Ø 83 Detective Vision Statistics (Action-Adventure) — not in this game Statistics Stealth (Action-Adventure) — Implementation 90 · Ø 86 Stealth Custom Controls (Action-Adventure) — not in this game Custom Controls Story Campaign (Action-Adventure) — Implementation 82 · Ø 87 Story Campaign Third-Person View (Action-Adventure) — Implementation 83 · Ø 85 Third-Person View Tutorial (Action-Adventure) — not in this game Tutorial Upgrade System (Action-Adventure) — not in this game Upgrade System Currencies & Resources (Action-Adventure) — Implementation 86 · Ø 84 Currencies & Resources Stats & Attributes (Stealth) — not in this game Stats & Attributes Audio & Music (Stealth) — not in this game Audio & Music Upgrade Gear (Stealth) — Implementation 87 · Ø 84 Upgrade Gear Checkpoints (Stealth) — not in this game Checkpoints Crafting (Stealth) — not in this game Crafting Difficulty Settings (Stealth) — not in this game Difficulty Settings Player Choices (Stealth) — not in this game Player Choices Achievements (Stealth) — not in this game Achievements Exploration (Stealth) — Implementation 86 · Ø 86 Exploration Progression System (Stealth) — not in this game Progression System Unlockable Abilities (Stealth) — not in this game Unlockable Abilities Unlockable Content (Stealth) — not in this game Unlockable Content Secret Areas (Stealth) — Implementation 80 · Ø 86 Secret Areas Graphics Options (Stealth) — not in this game Graphics Options Vendors & Shops (Stealth) — Implementation 89 · Ø 84 Vendors & Shops Interactive Environment (Stealth) — not in this game Interactive Environment Inventory (Stealth) — not in this game Inventory Equip Items (Stealth) — not in this game Equip Items Collect Items (Stealth) — not in this game Collect Items Map / Navigation (Stealth) — Implementation 83 · Ø 85 Map / Navigation Multiple Game Modes (Stealth) — not in this game Multiple Game Modes Side Quests (Stealth) — Implementation 79 · Ø 88 Side Quests NPCs (Stealth) — Implementation 85 · Ø 88 NPCs Optional Challenges (Stealth) — not in this game Optional Challenges Pause Menu (Stealth) — not in this game Pause Menu Quest Log (Stealth) — not in this game Quest Log Resource Management (Stealth) — not in this game Resource Management Collectibles (Stealth) — Implementation 89 · Ø 86 Collectibles Collection & Compendium (Stealth) — not in this game Collection & Compendium Save & Load (Stealth) — not in this game Save & Load Statistics (Stealth) — not in this game Statistics Status Effects (Stealth) — not in this game Status Effects Custom Controls (Stealth) — not in this game Custom Controls Tutorial (Stealth) — not in this game Tutorial Upgrade System (Stealth) — not in this game Upgrade System Guard Patrols (Stealth) — Implementation 83 · Ø 84 Guard Patrols Currencies & Resources (Stealth) — Implementation 86 · Ø 84 Currencies & Resources
Necessity →
Genres Categories

This game's features

⭐ = best implementation of this feature. Name → to the feature, "Implementation" → how this game does it.

Ansicht & Kamera (1)

Third-Person View

via Action-Adventure · Implementation 83 · 1 ratings
Implementation
Oberfläche & HUD (1)

Map / Navigation

via Action-Adventure Stealth · Implementation 83 · 1 ratings
Implementation
Kampf & Fähigkeiten (7)

Health Regeneration

Implementation 87 · 1 ratings
Implementation

Melee Combat

Implementation 87 · 1 ratings
Implementation

Parry & Block

via Action-Adventure · Implementation 87 · 1 ratings
Implementation

Stealth

via Action-Adventure · Implementation 90 · 1 ratings
Implementation

Stealth Takedowns

Implementation 83 · 1 ratings
Implementation

Weapon Types

Implementation 90 · 1 ratings
Implementation

Weapon Switching

Implementation 81 · 1 ratings
Implementation
Bewegung & Traversal (1)

Climbing & Parkour

via Action-Adventure · Implementation 88 · 1 ratings
Implementation
Items & Loot (1)

Upgrade Gear

via Action-Adventure Stealth · Implementation 87 · 1 ratings
Implementation
Wirtschaft & Handel (2)

Vendors & Shops

via Action-Adventure Stealth · Implementation 89 · 1 ratings
Implementation

Currencies & Resources

via Action-Adventure Stealth · Implementation 86 · 1 ratings
Implementation
Welt & Erkundung (8)

Exploration

via Stealth · Implementation 86 · 1 ratings
Implementation

Secret Areas

via Action-Adventure Stealth · Implementation 80 · 1 ratings
Implementation

Side Quests

via Action-Adventure Stealth · Implementation 79 · 1 ratings
Implementation

NPCs

via Stealth · Implementation 85 · 1 ratings
Implementation

Open World

via Action-Adventure · Implementation 81 · 1 ratings
Implementation

Quests

Implementation 86 · 1 ratings
Implementation

Detective Vision

via Action-Adventure · Implementation 88 · 1 ratings
Implementation

Guard Patrols

via Stealth · Implementation 83 · 1 ratings
Implementation
Story & Narrativ (2)

Lore & Worldbuilding

Implementation 81 · 1 ratings
Implementation

Story Campaign

via Action-Adventure · Implementation 82 · 1 ratings
Implementation
Barrierefreiheit & Komfort (1)

Fast Travel

Implementation 88 · 1 ratings
Implementation
Meta, Erfolge & Sammeln (1)

Collectibles

via Action-Adventure Stealth · Implementation 89 · 1 ratings
Implementation