🎮 Gameanac The Almanac for Games

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92
Kampf & Fähigkeiten

Initiative Order

Eine Reihenfolge legt fest, welche Einheit wann handelt. Schnelle Einheiten agieren früher. Das Timing wird zum taktischen Faktor.

in 14 games 4 ratings

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Leaderboard – who does it best?

This feature's rating per game

3
XCOM 2
91
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Advanced Wars
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Battle Brothers
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Frozen Synapse
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Into the Breach
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Necessity & desirability per genre

Place a point: X = necessity (essential) · Y = desirability ("nice to have"). Grey point = community average.

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Tap a genre to expand or collapse it.

Turn-Based Strategy (TBS) Community: nec. 88 · des. 70 · 1 ratings
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